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Anniversary Fashion event causing error - WoWAnniversary.lua:635: attempt to call method 'Release' (a nil value)

Ookami313 opened this issue · 1 comments

commented

During the fashion show the following error kept occurring. Running 1.4.5c. Thanks.

38x Plumber/Modules/WoWAnniversary.lua:635: attempt to call method 'Release' (a nil value)
[string "@Plumber/Modules/WoWAnniversary.lua"]:635: in function Layout' [string "@Plumber/Modules/WoWAnniversary.lua"]:586: in function UpdateEntries'
[string "@Plumber/Modules/WoWAnniversary.lua"]:570: in function <Plumber/Modules/WoWAnniversary.lua:565>

Locals:
self = Frame {
Divider = Texture {
}
guidData =

{
}
n = 11
pieces =
{
}
guidButton =
{
}
baseTime = 1729649913
ExpandCollapseButton = Button {
}
numSlices = 9
expanded = true
entryButtonPool =
{
}
entries =
{
}
Highlight = Texture {
}
Title = FontString {
}
playerGUID = "Player-1168-0699720B"
}
playerFound = true
button = Frame {
fullName = "Dädlife-Ner'zhul"
characterName = "Dädlife-Ner'zhul"
isPlayer = false
Name = FontString {
}
used = true
Count = FontString {
}
}
numButtons = 10
fromOffset = 36
(for state) =
{
Player-1168-09ABF3A0 = Frame {
}
Player-1168-0ACCE74C = Frame {
}
Player-1168-0699720B = Frame {
}
Player-1168-09DC539E = Frame {
}
Player-1168-0ACC3F29 = Frame {
}
Player-1168-067397DF = Frame {
}
Player-1168-09DB5B22 = Frame {
}
Player-1168-094961E2 = Frame {
}
Player-73-0E85AE6E = Frame {
}
Player-1168-0A4FEA30 = Frame {
}
Player-1168-0AB11D6A = Frame {
}
}
(for control) = "Player-73-0E85AE6E"
_ = "Player-73-0E85AE6E"
button = Frame {
fullName = "Grylka-BleedingHollow"
characterName = "Grylka-BleedingHollow"
isPlayer = false
Name = FontString {
}
used = false
Count = FontString {
}
}
(*temporary) = nil
(*temporary) = Frame {
fullName = "Grylka-BleedingHollow"
characterName = "Grylka-BleedingHollow"
isPlayer = false
Name = FontString {
}
used = false
Count = FontString {
}
}
(*temporary) = "attempt to call method 'Release' (a nil value)"
PADDING_V = 6
BUTTON_HEIGHT = 24
MAX_ENTRY_PER_PAGE = 10

commented

Thanks for the report.
Hopefully, our latest update will fix it 🥹