LUA errors in 10.1.7
durandal42 opened this issue ยท 3 comments
As captured by BugSack:
365x PokemonTrainer/Modules/FrameCombatDisplay.lua:914: attempt to index field 'animOut' (a nil value)
[string "@PokemonTrainer/Modules/FrameCombatDisplay.lua"]:914: in function <PokemonTrainer/Modules/FrameCombatDisplay.lua:908>
[string "@PokemonTrainer/Modules/FrameCombatDisplay.lua"]:934: in function <PokemonTrainer/Modules/FrameCombatDisplay.lua:927>
[string "@PokemonTrainer/Modules/FrameCombatDisplay.lua"]:966: in function <PokemonTrainer/Modules/FrameCombatDisplay.lua:964>
[string "@PokemonTrainer/Modules/FrameCombatDisplay.lua"]:1006: in function `BattleFrame_UpdateAbilityHighlights'
[string "@PokemonTrainer/Modules/FrameCombatDisplay.lua"]:263: in function <PokemonTrainer/Modules/FrameCombatDisplay.lua:250>
[string "=[C]"]: ?
[string "@ArkInventory/Externals/Ace3/AceBucket/AceBucket-3.0-4.lua"]:69: in function <...Inventory/Externals/Ace3/AceBucket/AceBucket-3.0.lua:67>
[string "@ArkInventory/Externals/Ace3/AceBucket/AceBucket-3.0-4.lua"]:83: in function `func'
[string "@DataStore/libs/AceTimer-3.0-17/AceTimer-3.0.lua"]:57: in function <DataStore/libs/AceTimer-3.0/AceTimer-3.0.lua:50>
Locals:
glow = PTGlowFrame1 {
0 = <userdata>
ProcLoop = AnimationGroup {
}
OnHide = <function> defined @FrameXML/ActionButton.lua:904
ProcStartAnim = AnimationGroup {
}
ProcLoopFlipbook = Texture {
}
ProcStartFlipbook = Texture {
}
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = <function> defined =[C]:-1
(*temporary) = <function> defined @Outfitter/Libraries/LibTipHooker-1.1.lua:247
(*temporary) = "Frame"
(*temporary) = "attempt to index field 'animOut' (a nil value)"
table = <table> {
setn = <function> defined =[C]:-1
insert = <function> defined =[C]:-1
getn = <function> defined =[C]:-1
foreachi = <function> defined =[C]:-1
maxn = <function> defined =[C]:-1
foreach = <function> defined =[C]:-1
concat = <function> defined =[C]:-1
removemulti = <function> defined =[C]:-1
sort = <function> defined =[C]:-1
wipe = <function> defined =[C]:-1
remove = <function> defined =[C]:-1
}
heap = <table> {
}
glownum = 1
_G = <table> {
ERR_OUT_OF_CHI = "Not enough chi"
DH_HAVOC_CORE_ABILITY_2 = "Strong melee attack that consumes Fury. If it critical strikes, some Fury is refunded."
GetTrainerServiceTypeFilter = <function> defined =[C]:-1
UNIT_NAMES_COMBATLOG_TOOLTIP = "Color unit names."
oilvlgetooltipTextLeft18 = oilvlgetooltipTextLeft18 {
}
AchievementFrameStatsBG = AchievementFrameStatsBG {
}
SetTrainerServiceTypeFilter = <function> defined =[C]:-1
LE_GAME_ERR_CHAT_RAID_RESTRICTED_TRIAL = 774
SPELL_FAILED_CUSTOM_ERROR_71 = "This partygoer wants to dance with you."
LE_GAME_ERR_PET_SPELL_TARGETS_DEAD = 417
DetailsBreakdownWindowTabFrameSummary3531SpellScrollContainerSpellScrollSpellBarButton4FontString16 = DetailsBreakdownWindowTabFrameSummary3531SpellScrollContainerSpellScrollSpellBarButton4FontString16 {
}
TLDRMissionsFollowerXPItemsAnimaCostDropDownLeft = TLDRMissionsFollowerXPItemsAnimaCostDropDownLeft {
}
PawnItemComparer = <function> defined @Pawn/Pawn.lua:4055
MultiBarLeftButton7 = MultiBarLeftButton7 {
}
LFGListInviteDialog_OnEvent = <function> defined @FrameXML/LFGList.lua:2774
MerchantItem3AltCurrencyFrameItem1Text = MerchantItem3AltCurrencyFrameItem1Text {
}
BtWQuestsFrameChainTooltipTexture2 = BtWQuestsFrameChainTooltipTexture2 {
}
ArenaEnemyMatchFrame5PetFrameDropDownMiddle = ArenaEnemyMatchFrame5PetFrameDropDownMiddle {
}
BINDING_NAME_NAMEPLATES = "Show Enemy Nameplates"
INSTANCE_UNAVAILABLE_OTHER_TEMPORARILY_DISABLED = "%s cannot enter. This instance is temporarily disabled."
MultiBarBottomRightButton8Shine5 = MultiBarBottomRightButton8Shine5 {
}
COVENANT_MISSIONS_HEALTH = "Health"
UnitFrameManaBar_UnregisterDefaultEvents = <function> defined @FrameXML/UnitFrame.lua:927
PVPReadyDialogBottomArt = PVPReadyDialogBottomArt {
}
CALENDAR_RAID_RESET_DESCRIPTION = "%1$s resets at %2$s."
BW_VirtualTooltipTexture30 = BW_VirtualTooltipTexture30 {
}
ChatFrame6EditBoxFocusMid = ChatFrame6EditBoxFocusMid {
}
AceConfigDialogTooltipTexture20 = AceConfigDialogTooltipTexture20 {
}
CinematicFrameRaidBossEmoteFrame = CinematicFrameRaidBossEmoteFrame {
}
CompactRaidFrameManagerDisplayFrameHiddenModeToggleTopRight = CompactRaidFrameManagerDisplayFrameHiddenModeToggleTopRight {
}
LFGTeleport = <function> defined =[C]:-1
LE_GAME_ERR_ONLY_ONE_QUIVER = 36
SpellButton6Cooldown = SpellButton6Cooldown {
}
ToggleEncounterJournal = <function> defined @FrameXML/UIParent.lua:1136
LOSS_OF_CONTROL_DISPLAY_FEAR = "Feared"
OverrideActionBarButton6Shine11 = OverrideActionBarButton6Shine11 {
}
Boss1TargetFrameValue = Boss1TargetFrameValue {
}
AUCTIONATOR_L_DEFAULT_LIST_HEADER = "Default Shopping List"
ACTION_SPELL_MISSED_POSSESSIVE = "1"
ARKINV_Frame4TitleActionButton2 = ARKINV_Frame4TitleActionButton2 {
}
Is64BitClient = <function> defined =[C]:-1
MultiBar5Button11Shine4 = MultiBar5Button11Shine4 {
}
TutorialFrame_OnMouseDown = <function> defined @FrameXML/TutorialFrame.lua:262
ContainerFrame4Item16Cooldown = ContainerFrame4Item16Cooldown {
}
LE_GAME_ERR_AZERITE_ESSENCE_SELECTION_FAILED_ESS
The normal pokemon trainer addon seems to have been abandoned for a while.
A few months ago, I fixed it and released Pokemon Trainer NG, you can find it here: https://www.curseforge.com/wow/addons/pokemon-trainer-ng
Well, actually itโs abandoned, because I quit WoW literally 5 years ago or so ๐ I should merge your repository into mine, shouldnโt I?