Missing difficulty drop down value on first load
m33shoq opened this issue ยท 0 comments
On first load after update my difficulty drop down was empty(as on screeshot)
If u click difficulty checkbox while difficulty drop down has no value in i got an error
2x ...rfacePremadeGroupsFilter/UI/DungeonPanel.lua:153: attempt to concatenate field '?' (a nil value)
[string "@PremadeGroupsFilter/UI/DungeonPanel.lua"]:153: in function `GetFilterExpression'
[string "@PremadeGroupsFilter/UI/DungeonPanel.lua"]:144: in function `TriggerFilterExpressionChange'
[string "@PremadeGroupsFilter/UI/Common.lua"]:99: in function <PremadeGroupsFilter/UI/Common.lua:97>
Locals:
self = PremadeGroupsFilterDungeonPanel {
0 = <userdata>
Group = Frame {
}
GetSortingExpression = <function> defined @PremadeGroupsFilter/UI/DungeonPanel.lua:180
Advanced = Frame {
}
GetFilterExpression = <function> defined @PremadeGroupsFilter/UI/DungeonPanel.lua:150
GetNumDungeonsSelected = <function> defined @PremadeGroupsFilter/UI/DungeonPanel.lua:184
OnLoad = <function> defined @PremadeGroupsFilter/UI/DungeonPanel.lua:46
OnHide = <function> defined @PremadeGroupsFilter/UI/DungeonPanel.lua:114
ToogleDungeonAlert = <function> defined @PremadeGroupsFilter/UI/DungeonPanel.lua:194
Dungeons = Frame {
}
state = <table> {
}
TriggerFilterExpressionChange = <function> defined @PremadeGroupsFilter/UI/DungeonPanel.lua:142
name = "dungeon"
OnShow = <function> defined @PremadeGroupsFilter/UI/DungeonPanel.lua:110
Init = <function> defined @PremadeGroupsFilter/UI/DungeonPanel.lua:85
OnUpdateExpression = <function> defined @PremadeGroupsFilter/UI/DungeonPanel.lua:136
OnReset = <function> defined @PremadeGroupsFilter/UI/DungeonPanel.lua:118
}
expression = "true"
(*temporary) = "true"
(*temporary) = " and "
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to concatenate field '?' (a nil value)"
PGF = <table> {
PopupMenu_Toggle = <function> defined @PremadeGroupsFilter/UI/PopupMenu.lua:127
numResultsAfterFilter = 100
PersistSignUpNote = <function> defined @PremadeGroupsFilter/Modules/PersistSignUpNote.lua:39
GameTooltip_AddWhite = <function> defined @PremadeGroupsFilter/UI/Help.lua:25
ResetSearchEntries = <function> defined @PremadeGroupsFilter/Main.lua:35
previousSearchExpression = ""
PlayerOrGroupHasProperty = <function> defined @PremadeGroupsFilter/Modules/RemainingSlots.lua:107
AddRoleIndicators = <function> defined @PremadeGroupsFilter/Modules/RoleIndicators.lua:70
GetLockoutInfo = <function> defined @PremadeGroupsFilter/Modules/Lockout.lua:40
NAMESUFFIX_TO_DIFFICULTY = <table> {
}
MigrateStateV2 = <function> defined @PremadeGroupsFilter/Init.lua:139
Table_Copy_Shallow = <function> defined @PremadeGroupsFilter/Modules/Util.lua:36
Table_Subtract = <function> defined @PremadeGroupsFilter/Modules/Util.lua:57
GetPlayerInfo = <function> defined @PremadeGroupsFilter/Modules/PlayerInfo.lua:80
softDeclinedGroups = <table> {
}
DoesPassThroughFilter = <function> defined @PremadeGroupsFilter/Modules/Expression.lua:37
previousSearchLeaders = <table> {
}
HasRemainingSlotsForLocalPlayerPartyRoles = <function> defined @PremadeGroupsFilter/Modules/RemainingSlots.lua:36
GetPvPScoreRarityColorByTier = <function> defined @PremadeGroupsFilter/Modules/RatingInfo.lua:25
String_TrimWhitespace = <function> defined @PremadeGroupsFilter/Modules/Util.lua:89
ratingInfoFrames = <table> {
}
HasRemainingSlotsForBattleRezzAfterJoin = <function> defined @PremadeGroupsFilter/Modules/RemainingSlots.lua:95
currentSearchResults = <table> {
}
UsePGFButton = UsePGFButton {
}
GetSearchResultMemberInfoTable = <function> defined @PremadeGroupsFilter/Modules/MemberInfo.lua:32
searchResultIDInfo = <table> {
}
RemoveCommentLines = <function> defined @PremadeGroupsFilter/Modules/Util.lua:128
Dialog = PremadeGroupsFilterDialog {
}
Dialog_InfoButton_OnClick = <function> defined @PremadeGroupsFilter/UI/Help.lua:84
GetDifficulty = <function> defined @PremadeGroupsFilter/Modules/Difficulty.lua:385
Dialog_InfoButton_OnLeave = <function> defined @PremadeGroupsFilter/UI/Help.lua:80
IsMostLikelySameInstance = <function> de