Premade Groups Filter

Premade Groups Filter

9M Downloads

matchingid/bossesahead wrong when no lockout

mbattersby opened this issue · 1 comments

commented

Game Version

Retail

Current behaviour

bossesahead returns 0 (and by extension matchingid is true) when the group has defeated bosses but the player has no lockout. It should consider all the bosses defeated as being ahead and matchingid to be false.

Fix is to change the last fallback return of PGF.GetLockoutInfo to:

return numGroupDefeated, 0, 0, 0, numGroupDefeated, 0

commented

Thanks for pointing this out and already doing an analysis. Will release an update shortly.