Quartz

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EnemyCasts issues

Opened this issue ยท 2 comments

commented
1x Quartz\modules\EnemyCasts.lua:212: attempt to compare number with nil
Quartz\modules\EnemyCasts.lua:212: in function `UpdateBars'
Quartz\modules\EnemyCasts.lua:187: in function `?'
...er4\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:119: in function <...er4\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:119>
[C]: ?
...er4\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:29: in function <...er4\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:25>
...er4\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:64: in function `Fire'
Bartender4\libs\AceEvent-3.0\AceEvent-3.0.lua:120: in function <Bartender4\libs\AceEvent-3.0\AceEvent-3.0.lua:119>

Locals:
nil
7x Quartz\modules\EnemyCasts.lua:179: attempt to perform arithmetic on local 'castTime' (a nil value)
Quartz\modules\EnemyCasts.lua:179: in function `?'
...er4\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:119: in function <...er4\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:119>
[C]: ?
...er4\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:29: in function <...er4\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:25>
...er4\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:64: in function `Fire'
Bartender4\libs\AceEvent-3.0\AceEvent-3.0.lua:120: in function <Bartender4\libs\AceEvent-3.0\AceEvent-3.0.lua:119>

Locals:
nil
commented

Classic always has the spell id in the combatlog as zero, as such EnemyCasts would never work in the current form, so instead of working around various issues, I've disabled the entire module for now.

commented

Tukui Classic has enemy casts, and I think it's through this Lib: https://github.com/rgd87/LibClassicCasterino