Questie

Questie

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New lua error upon accepting summon in raid group

Pocokk opened this issue ยท 5 comments

commented

1x Questie/Modules/Quest/QuestieQuest.lua:751: attempt to index a nil value
[string "@Questie/Modules/Quest/QuestieQuest.lua"]:751: in function AddFinisher' [string "@Questie/Modules/Quest/QuestieQuest.lua"]:1250: in function PopulateObjectiveNotes'
[string "@Questie/Modules/Quest/QuestieQuest.lua"]:659: in function `GetAllQuestIds'
[string "@Questie/Modules/Quest/QuestEventHandler.lua"]:542: in function <...eQuestie/Modules/Quest/QuestEventHandler.lua:539>

Locals:
self =

{
autoBlacklist =
{
}
ShouldShowQuestNotes = defined @Questie/Modules/Quest/QuestieQuest.lua:347
AcceptQuest = defined @Questie/Modules/Quest/QuestieQuest.lua:371
HideQuest = defined @Questie/Modules/Quest/QuestieQuest.lua:359
ToggleNotes = defined @Questie/Modules/Quest/QuestieQuest.lua:100
PopulateQuestLogInfo = defined @Questie/Modules/Quest/QuestieQuest.lua:1279
AbandonedQuest = defined @Questie/Modules/Quest/QuestieQuest.lua:494
SmoothReset = defined @Questie/Modules/Quest/QuestieQuest.lua:240
PopulateObjectiveNotes = defined @Questie/Modules/Quest/QuestieQuest.lua:1240
availableQuests =
{
}
_isResetting = true
_resetNeedsAvailables = false
UnhideQuest = defined @Questie/Modules/Quest/QuestieQuest.lua:365
GetAllQuestIdsNoObjectives = defined @Questie/Modules/Quest/QuestieQuest.lua:674
DrawDailyQuest = defined @Questie/Modules/Quest/QuestieQuest.lua:1651
GetAllQuestIds = defined @Questie/Modules/Quest/QuestieQuest.lua:637
PopulateObjective = defined @Questie/Modules/Quest/QuestieQuest.lua:871
CompleteQuest = defined @Questie/Modules/Quest/QuestieQuest.lua:470
AddFinisher = defined @Questie/Modules/Quest/QuestieQuest.lua:723
ResetAutoblacklistCategory = defined @Questie/Modules/Quest/QuestieQuest.lua:91
UpdateObjectiveNotes = defined @Questie/Modules/Quest/QuestieQuest.lua:699
CalculateAndDrawAvailableQuestsIterative = defined @Questie/Modules/Quest/QuestieQuest.lua:1640
UpdateQuest = defined @Questie/Modules/Quest/QuestieQuest.lua:536
Initialize = defined @Questie/Modules/Quest/QuestieQuest.lua:82
GetAllLeaderBoardDetails = defined @Questie/Modules/Quest/QuestieQuest.lua:1384
SetObjectivesDirty = defined @Questie/Modules/Quest/QuestieQuest.lua:627
ClearAllNotes = defined @Questie/Modules/Quest/QuestieQuest.lua:199
private =
{
}
}
quest =
{
requiredSourceItems =
{
}
startedBy =
{
}
IsTrivial = defined @Questie/Database/QuestieDB.lua:677
questFlags = 136
level = 75
requiredSpell = 0
nextQuestInChain = 12152
IsRepeatable = false
extraObjectives =
{
}
questLevel = 75
Id = 12137
specialFlags = 0
parentQuest = 0
name = "Chill Out, Mon"
IsComplete = defined @Questie/Database/QuestieDB.lua:672
requiredLevel = 73
objectives =
{
}
requiredSpecialization = 0
Description =
{
}
Zone = 394
WasComplete = true
requiredRaces = 0
trackTimedQuest = false
SpecialObjectives =
{
}
sourceItemId = 0
Starts =
{
}
LocalizedName = "Chill Out, Mon"
preQuestSingle =
{
}
finishedBy =
{
}
ObjectiveData =
{
}
Finisher =
{
}
isComplete = true
zoneOrSort = 394
objectivesText =
{
}
requiredClasses = 0
Objectives =
{
}
}
questId = 12137
finisher =
{
subName = ""
questEnds =
{
}
maxLevel = 70
maxLevelHealth = 10329
npcFlags = 3
zoneID = 394
type = "monster"
friendlyToFaction = "AH"
id = 26886
friendly = true
factionID = 35
minLevel = 70
minLevelHealth = 10329
spawns =
{
}
questStarts =
{
}
name = "Kraz"
rank = 0
}
key = "m_26886"
(*temporary) = nil
(*temporary) =
{
RegisterQuestStartTooltip = defined @Questie/Modules/Tooltips/Tooltip.lua:52
lookupKeyByQuestId =
{
}
lastGametooltipType = "item"
lastGametooltip = ""
lastFrameName = "GameTool

commented

Latest version, every quest is the same as before yesterday/last week etc.

commented

What quests do you have in quest log?

commented

image

commented

This was my bugger... I was checking a sub-key before checking to make sure the table itself wasn't nil.

This was erroring on the new "duplicate tooltip check" code.

commented

thank you