Use CHAT_MSG_LOOT event to hide requiredSource items
BreakBB opened this issue ยท 0 comments
Description
We already listen to the CHAT_MSG_LOOT
event:
Questie/Modules/QuestieEventHandler.lua
Lines 202 to 205 in bd034e9
We should expand it to not only update the Tracker and announce that the player looted an item to start a quest, but also check for items related to a quest in the quest log.
On top of that we could also scan the inventory of the player once on startup hide item locations after a /reload
.