LUA Error Mousing Over Icons on Map
dogshep-zz opened this issue ยท 1 comments
Reproducible with mousing over anything on open map ('m') until reloaded UI. After reloading UI no issues.
Message: ...estieDev-QuestieClassic\Modules\QuestieFramePool.lua:144: attempt to index field 'data' (a nil value)
Time: Thu May 23 23:09:24 2019
Count: 3
Stack: ...estieDev-QuestieClassic\Modules\QuestieFramePool.lua:144: attempt to index field 'data' (a nil value)
...estieDev-QuestieClassic\Modules\QuestieFramePool.lua:144: in function `Questie_Tooltip'
...estieDev-QuestieClassic\Modules\QuestieFramePool.lua:77: in function <...estieDev-QuestieClassic\Modules\QuestieFramePool.lua:77>
Locals: self = <table> {
1 = "QuestieDev-QuestieClassic"
2 = <table>
}
QuestieCreateFrame = <function> defined @Interface\AddOns\QuestieDev-QuestieClassic\Modules\QuestieFramePool.lua:56
euclid = <function> defined @Interface\AddOns\QuestieDev-QuestieClassic\Modules\QuestieFramePool.lua:95
Questie_Click = <function> defined @Interface\AddOns\QuestieDev-QuestieClassic\Modules\QuestieFramePool.lua:229
Questie_Tooltip = <function> defined @Interface\AddOns\QuestieDev-QuestieClassic\Modules\QuestieFramePool.lua:101
}
self = QuestieFrame398 {
0 = <userdata>
Unload = <function> defined @Interface\AddOns\QuestieDev-QuestieClassic\Modules\QuestieFramePool.lua:81
loaded = true
data = <table> {
}
texture = <unnamed> {
}
}
Tooltip = GameTooltip {
0 = <userdata>
updateTooltip = 0.055000
numMoneyFrames = 1
comparing = false
hasMoney = 1
shoppingTooltips = <table> {
}
TopOverlay = <unnamed> {
}
SetUnitAura = <function> defined =[C]:-1
canAddRestStateLine = 1
SetUnitDebuff = <function> defined =[C]:-1
SetUnitBuff = <function> defined =[C]:-1
SetTalent = <function> defined =[C]:-1
needsReset = true
BottomOverlay = <unnamed> {
}
}
maxDistCluster = 2
mid = 1429
already = <table> {
Rockhide BoarChunk of Boar Meat 2/4[6] Pie for Billy = true
}
headers = <table> {
1 = "Rockhide Boar"
}
footers = <table> {
}
contents = <table> {
1 = "[6] Pie for Billy"
2 = "Chunk of Boar Meat 2/4"
}
(for generator) = <function> defined =[C]:-1
(for state) = <table> {
106 = <table> {
}
4495 = <table> {
}
62 = <table> {
}
182 = <table> {
}
487 = <table> {
}
183 = <table> {
}
47 = <table> {
}
2541 = <table> {
}
433 = <table> {
}
310 = <table> {
}
2518 = <table> {
}
313 = <table> {
}
3361 = <table> {
}
315 = <table> {
}
317 = <table> {
}
2519 = <table> {
}
86 = <table> {
}
314 = <table> {
}
83 = <table> {
}
88 = <table> {
}
937 = <table> {
}
456 = <table> {
}
332 = <table> {
}
333 = <table> {
}
334 = <table> {
}
916 = <table> {
}
2159 = <table> {
}
3364 = <table> {
}
5541 = <table> {
}
5545 = <table> {
}
60 = <table> {
}
432 = <table> {
}
932 = <table> {
}
2160 = <table> {
}
488 = <table> {
}
997 = <table> {
}
475 = <table> {
}
919 = <table> {
}
2438 = <table> {
}
400 = <table> {
}
}
(for control) = 106
questId = 106
framelist = <table> {
1 = "QuestieFrame365"
2 = "QuestieFrame366"
}
(for generator) = <function> defined =[C]:-1
(for state) = <table> {
1 = "QuestieFrame365"
2 = "QuestieFrame366"
}
(for control) = 1
index = 1
frameName = "QuestieFrame365"
icon = QuestieFrame365 {
0 = <userdata>
Unload = <function> defined @Interface\AddOns\QuestieDev-QuestieClassic\Modules\QuestieFramePool.lua:81
texture = <unnamed> {
}
}
(*temporary) = nil
(*temporary) = "QuestieFrame365"
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field 'data' (a nil value)"
_QuestieFramePool = <table> {
1 = "QuestieDev-QuestieClassic"
2 = <table> {
}
QuestieCreateFrame = <function> defined @Interface\AddOns\QuestieDev-QuestieClassic\Modules\QuestieFramePool.lua:56
euclid = <function> defined @Interface\AddOns\QuestieDev-QuestieClassic\Modules\QuestieFramePool.lua:95
Questie_Click = <function> defined @Interface\AddOns\QuestieDev-QuestieClassic\Modules\QuestieFramePool.lua:229
Questie_Tooltip = <function> defined @Interface\AddOns\QuestieDev-QuestieClas
Hey, thanks for the report! This was actually fixed just a few minutes ago as of 6a22897