Desync still exists
MysticalOS opened this issue ยท 2 comments
using .13 today i noticed a desync once, which admittedly, is MUCH less than how often it was before.
However I still had to reload in one case for a completed quest that was missing ? for turnin until I reloaded.
Thanks for posting! Yeah, it seems to still be a thing, there was multiple things that can cause it, and those got lumped together since they both can be fixed with /reload
Now I think the only issue is with event timing (in QuestieEventHandler).
The part that was fixed was a bug with the frame pool. Sometimes frames would get added back to the pool multiple times, so notes would get "stolen" and moved around / removed (That's also why sometimes icons would appear semitransparent or in the wrong places)
Merging this with #860