
...eRaidFrameSettings/Modules/Buffs_Classic.lua:301: attempt to index field '?' (a nil value)
Closed this issue ยท 1 comments
Describe the bug
A clear and concise description of what the bug is.
1x ...eRaidFrameSettings/Modules/Buffs_Classic.lua:301: attempt to index field '?' (a nil value)
[RaidFrameSettings/Modules/Buffs_Classic.lua]:301: in function 'callback'
[RaidFrameSettings/Utils/HookRegistry.lua]:127: in function <...faceRaidFrameSettings/Utils/HookRegistry.lua:115>
[C]: in function 'CompactUnitFrame_UpdateBuffs'
[Blizzard_UnitFrame/Classic/CompactUnitFrame.lua]:599: in function 'CompactUnitFrame_UpdateAuras'
[Blizzard_UnitFrame/Classic/CompactUnitFrame.lua]:106: in function <...dOns/Blizzard_UnitFrame/Classic/CompactUnitFrame.lua:59>
[C]: ?
Locals:
frame = CompactPartyFrameMember1 {
otherHealPrediction = CompactPartyFrameMember1OtherHealPrediction {
}
debuffFrames = <table> {
}
maxDispelDebuffs = 3
powerBar = CompactPartyFrameMember1PowerBar {
}
horizTopBorder = CompactPartyFrameMember1HorizTopBorder {
}
updateAllEvent = "GROUP_ROSTER_UPDATE"
myHealPrediction = CompactPartyFrameMember1MyHealPrediction {
}
overHealAbsorbGlow = CompactPartyFrameMember1OverHealAbsorbGlow {
}
newUnit = true
totalAbsorbOverlay = CompactPartyFrameMember1TotalAbsorbOverlay {
}
unit = "player"
unitExists = true
TopEdge = Texture {
}
hasDispelMagic = false
maxBuffs = 3
BottomRightCorner = Texture {
}
displayedUnit = "player"
inVehicle = false
background = CompactPartyFrameMember1Background {
}
hasDispelPoison = false
healthBar = CompactPartyFrameMember1HealthBar {
}
overAbsorbGlow = CompactPartyFrameMember1OverAbsorbGlow {
}
vertRightBorder = CompactPartyFrameMember1VertRightBorder {
}
BottomLeftCorner = Texture {
}
Center = Texture {
}
myHealAbsorbRightShadow = CompactPartyFrameMember1MyHealAbsorbRightShadow {
}
RightEdge = Texture {
}
LeftEdge = Texture {
}
dispelDebuffFrames = <table> {
}
selectionHighlight = CompactPartyFrameMember1SelectionHighlight {
}
BottomEdge = Texture {
}
maxDebuffs = 3
myHealAbsorbLeftShadow = CompactPartyFrameMember1MyHealAbsorbLeftShadow {
}
TopRightCorner = Texture {
}
backdropInfo = <table> {
}
TopLeftCorner = Texture {
}
statusText = CompactPartyFrameMember1StatusText {
}
horizDivider = CompactPartyFrameMember1HorizDivider {
}
roleIcon = CompactPartyFrameMember1RoleIcon {
}
optionTable = <table> {
}
totalAbsorb = CompactPartyFrameMember1TotalAbsorb {
}
buffFrames = <table> {
}
name = CompactPartyFrameMember1Name {
}
hideHealthBarMask = 0
hasDispelDisease = false
myHealAbsorb = CompactPartyFrameMember1MyHealAbsorb {
}
vertLeftBorder = CompactPartyFrameMember1VertLeftBorder {
}
centerStatusIcon = CompactPartyFrameMember1CenterStatusIcon {
}
hasDispelCurse = false
readyCheckIcon = CompactPartyFrameMember1ReadyCheckIcon {
}
horizBottomBorder = CompactPartyFrameMember1HorizBottomBorder {
}
}
numBuffFrames = 3
index = 4
frameNum = 1
filter = nil
spellId = 10174
place = <table> {
point = "BOTTOMRIGHT"
relativePoint = "BOTTOMRIGHT"
xOffset = -25
scale = 0.500000
yOffset = 5
}
(*temporary) = nil
(*temporary) = "Dampen Magic"
(*temporary) = 136006
(*temporary) = 0
(*temporary) = "Magic"
(*temporary) = 600
(*temporary) = "attempt to index field '?' (a nil value)"
buffFrameRegister = <table> {
= <table> {
}
= <table> {
}
= <table> {
}
= <table> {
}
= <table> {
}
= <table> {
}
= <table> {
}
= <table> {
}
= <table> {
}
= <table> {
}
= <table> {
}
= <table> {
}
= <table> {
}
= <table> {
}
= <table> {
}
= <table> {
}
= <table> {
}
= <table> {
}
= <table> {
}
= <table> {
}
= <table> {
}
= <table> {
}
= <table> {
}
= <table> {
}
= <table> {
}
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}
= <table> {
}
= <table> {
}
= <table> {
}
= <table> {
}
= <table> {
}
= <table> {
}
= <table> {
}
= <table> {
}
= <table> {
}
= <table> {
}
= <table> {
}
= <table> {
}
= <table> {
}
= <table> {
}
= <table> {
}
= <table> {
}
= <table> {
}
= <table> {
}
= <table> {
}
}
frameOpt = <table> {
point = 9
gap = 0
xOffset = 3
cleanIcons = true
numBuffFrames = 2
width = 16
height = 16
yOffset = 3
inverse = true
relativePoint = 9
orientation = 1
timerText = false
edge = true
swipe = true
}
numUserPlaced = 4
blacklist = <table> {
206151 = true
}
userPlaced = <table> {
10170 = <table> {
}
10157 = <table> {
}
10174 = <table> {
}
23028 = <table> {
}
}
watchlist = <table> {
10170 = <table> {
}
10157 = <table> {
}
10174 = <table> {
}
23028 = <table> {
}
}
To Reproduce
Happened in a raid.
Expected behavior
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Have you disabled all other add-ons?
No
Screenshots
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Game Version
The version of the game in which you experienced the bug.
Anniversary Classic
Additional context
Add any other context about the problem here.