Rarity

Rarity

17M Downloads

Suggestion - change of Thundering Cobalt Serpent Mount to add portal locations

divinemaiden opened this issue ยท 1 comments

commented

Hi SacredDuckwhale, I have another suggestion for you. I have created some code to add Isle of Thunder portals. Only thing is that it states that the mount drops in 2 different zones which could confuse but here's my code anyhow :)

["Reins of the Thundering Cobalt Cloud Serpent Horde"] = { cat = MOP, type = MOUNT, method = BOSS, name = L["Reins of the Thundering Cobalt Cloud Serpent"], spellId = 139442, itemId = 95057, npcs = { 99999 }, tooltipNpcs = { 69099 }, questId = 32518, chance = 2000, equalOdds = true, statisticId = { 8146 }, enableCoin = true, blackMarket = true, requiresHorde = true, coords = { { m=504, x=60.5, y=37.3}, { m=388, x=50.65, y=73.38}, }, }, ["Reins of the Thundering Cobalt Cloud Serpent Alliance"] = { cat = MOP, type = MOUNT, method = BOSS, name = L["Reins of the Thundering Cobalt Cloud Serpent"], spellId = 139442, itemId = 95057, npcs = { 99999 }, tooltipNpcs = { 69099 }, questId = 32518, chance = 2000, equalOdds = true, statisticId = { 8146 }, enableCoin = true, blackMarket = true, requiresAlliance = true, coords = { { m=504, x=60.5, y=37.3}, { m=388, x=50.31, y=66.53}, }, },

commented

Thanks! I'm not sure if that wouldn't be a bit confusing, though.

Perhaps I can add an option to ignore certain waypoints in the zone display so it would only show Isle of Thunder, but still add both waypoints to the map.

That'll have to wait until I'm done with the current refactoring pass, however (#91 and #86).