Rarity

Rarity

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Collection items don't show an achievement popup when completed (?)

rdw-software opened this issue ยท 2 comments

commented

Haven't tested this, but while refactoring the GUI I noticed the code references an item variable that is never passed.

See RarityAchievementAlertFrame_SetUp, and the localized text is L["Collection Complete"]. I think this can't possibly work, but I don't know if I accidentally broke it or if it just hasn't been working for years and no one noticed.

The fix should be simple, though testing collection items might be annoying.

commented

Ref #164 :)

commented

Ah, look at that! It's me being a doofus again ๐Ÿ˜‚