Rarity

Rarity

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Add an option to allow outputting the "luckiness" percentage alongside the attempts count

rdw-software opened this issue · 6 comments

commented

Source: Discord

Is there any way to show percentage/droprate in the chat text? It's nice to know that I've done 32 attempts at the necroray egg, for example, but I'd love to easily also see what the chances of it dropping are.

Should be easy enough to do?

commented

Good question. Looks like the original issue was asking for the "luckiness" to be displayed in one of the tooltips (the GameTooltip perhaps?). Either way, where and how this should be displayed is rather a question of UX, on which I'm personally undecided.

commented

Is this the same request as #191?

commented

If this is only a matter of adding the luckiness percentage to the announcement, how about just:
Invincible's Reins: 11 Attempts (10.47% likelihood) or Invincible's Reins: 11 Attempts (likelihood: 10.47%)

That, along with an additional checkbox to activate it next to the option for only announcing when item is found?

commented

Sounds good to me :) I wasn't sure what exactly the requester had in mind, so I looked up the context:

image

So it seems the total expected number of attempts is more important than the estimated likelihood.

commented

So it seems the total expected number of attempts is more important than the estimated likelihood.

I see. You don't think that could be interprated in the wrong way? People thinking the "3/1000 attempts" means they'll get it after reaching those 1000 attempts 🤔

commented

Well, yeah. But the same is true for a percentage display, isn't it? I would leave it off by default and then assume the people activating the feature understand how probability works at a basic level 🤔

The tooltip for the option could contain a warning that this is just an estimate and does in no way indicate a guaranteed drop, but then Rarity isn't the state lottery so I'm not sure how much of a disclaimer we need here...