Possible error occurring with Rarity. BossBannerToast.lua:77: attempt to index local 'rarityColor' (a nil value)
Ookami313 opened this issue ยท 1 comments
Running r715-release-4
While running Time Walking dungeons this past week, I ran into the following error. I'm not sure if this has anything to do with Rarity, but the only portion of the error I recognized listed rarityColor so I thought I would post it here for verification. Thanks.
5x FrameXML\BossBannerToast.lua:77: attempt to index local 'rarityColor' (a nil value)
[string "@FrameXML\BossBannerToast.lua"]:77: in function BossBanner_ConfigureLootFrame' [string "@FrameXML\BossBannerToast.lua"]:57: in function
onStartFunc'
[string "@FrameXML\BossBannerToast.lua"]:132: in function `BossBanner_SetAnimState'
[string "@FrameXML\BossBannerToast.lua"]:156: in function <FrameXML\BossBannerToast.lua:143>
Locals:
lootFrame = {
0 =
ItemName = {
}
PlayerName = {
}
IconHitBox = {
}
SetName = {
}
Anim = {
}
Background = {
}
Icon = {
}
Count = {
}
}
data =
quantity = 1
itemID = 188420
className = "DEMONHUNTER"
playerName = "Nimriel"
itemLink = "|cff0070dd|Hitem:188420::::::::60:577::22:2:7915:6652:2:28:181:9:60:::::|h[Crypt Lord's Deft Blade]|h|r"
}
itemName = nil
itemLink = nil
itemRarity = nil
_ = nil
_ = nil
_ = nil
_ = nil
_ = nil
_ = nil
itemTexture = nil
_ = nil
_ = nil
_ = nil
_ = nil
_ = nil
setID = nil
rarityColor = nil
(*temporary) = defined =[C]:-1
(*temporary) = {
0 =
}
(*temporary) =
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index local 'rarityColor' (a nil value)"