Attempts aren't tracked in Mythic keystone dungeons
rdw-software opened this issue ยท 5 comments
Source: WowAce
I got the new version and it's still not tracking it. I've been running it at low M+ keys and it's still not updating. I've tried to comment it out and track it Custom but it's still not counting. Weird.
I believe there were some old issues related to Mythic+ and even some partially-working experiments, but it's still relevant:
- For items that support kill statistics, M+ is tracked all the same as long as the statistic works in both versions (e.g., Freehold)
- However, at least one item - Quantum Courser - doesn't seem to support kill statistics and so it won't be tracked in M+ at all
As a starting point, a reliable and non-intrusive method of detecting M+ completions would have to be added. Later on, this could be generalized and be provided as a separate method of detection, e.g. ENCOUNTER
(for ENCOUNTER_END
events), SCENARIO
(assuming M+ uses this event? TBD), or similar. Unfortunately, I can't test this ingame even if I blindly implemented such code.
For now, I see two avenues to make some headway and possibly support M+ properly in the future:
- Copy whatever code some of the more popular M+ tracking addons are using and pray that it works
- Someone can submit an
/etrace
event log, for both the completion and chest opening section
Looking into the first part should be relatively easy, so this is already actionable (I think).
Current hypothesis:
- Can track M+ completion via CHALLENGE_MODE_COMPLETED event
- The dungeon itself could be detected via UI map ID or some other means (dungeon APIs)
- This solution doesn't seem 100% clean, but it should work for all M+ dungeons
If this works, it could later be generalized and provided as a new method (similar to NPC, boss, etc.)
This mount might also later become available via M+: https://www.wowhead.com/item=225548/wicks-lead
Edit: And the quest starter for this one https://www.wowhead.com/item=221765/stonevault-mechsuit
There could be others, but I'm not in the loop. Should probably implement a prototype so that people can test by season 2?
The new dungeon items should also be available from M+ runs, at least according to the journal. I'll generalize this issue.
Another option worth investigating: Popular M+ addons should have code that reliably tracks the end of the dungeon run.
Based on /etrace
logs provided by Ellezanor (Discord), there appears to be no specific completion event:
Tracking the Opening spell with tooltip scanning and differentiating based on map ID might then be the only viable option.