Data is occasionally not rendered fully
waldenp0nd opened this issue · 2 comments
Typically on first load into the game, I will experience that the zones + rares load but items for some do not.
I suspect this is a synchronisation issue—the window is building before the options are built? it's building the next rare before it can finish the items for the current?
More investigation required, other input <3 greatly appreciated!
This is because the Item Cache has not fully-populated on first load into the game.
Rewriting the Rare+Item writing to be dependent on Item:ContinueOnItemLoad()
should fix this.
Fixed with a5faafd