Changes
evil-morfar opened this issue ยท 1 comments
A little heads up on some "breaking" changes I made:
- 1 Comm channel
- It didn't make much sense having a ML comm, as most things received here needed to be received by everyone. Otherwise stuff had to be sent twice.
- Candidates index
- Candidates are now bundled in
self.lootTable[session].candidates
. Not really needed, but it just makes things more organized, and generally easier to handle.
- Candidates are now bundled in
- SendCommand()
- There's only one now (in core.lua) and it now takes
"group"
instead of"raid"
. Passing"group"
as target relays the message to either"raid", "party" or "self"
depending onGetNumGroupMembers()
. While initially a quick fix for handling tests (as I want everything to go throughOnCommReceived()
), it also allows the addon to be used in a party.
- There's only one now (in core.lua) and it now takes