Some people cant see the loot frame.
SafeteeWoW opened this issue ยท 21 comments
Blizzard code confirms "Unknown" is localized.
-- FrameXML/RaidUI.lua:746
local unitName = UnitName(unit);
if ( unitName and unitName ~= UNKNOWNOBJECT ) then
I am not sure why you use strfind though. Should just use ~=
Anyway related to the recent changes? I'm just about to push an hotfix to the pass button stuff - would appreciate more feedback when possible.
Only several people are affected. Their version is 2.7.1 or 2.7.2.
They can see loot frame some times, sometimes cant
Not sure if it is a Blizzard bug. Everytime I start a session. Those player receives system message "cannot find player "Unknown-Servername" (Actually it's Chinese message)
That points to any check of the ML/name - I just don't see any changes to that in the last two updates.
Probably we should check if the ML name is _G.UNKNOWNOBJECT
I think probably "Unknown" is localized name? Let's check both.
The check in NewMLCheck
should probably check for the global string - but even then, the ML name should have been gathered before it's used.
Are you playing with english locale? If not, is it "Unknown" or is it translated? (I never thought about the latter).
So "Unknown" or translated? Need to know if I can include _G.UNKNOWNOBJECT instead.
Their system chat message shows "ๆช็ฅ็ฎๆ โ, which should be _G.UNKNOWNOBJECT
Ok, I think this is the problem because I can solve the issue by switching ML and then switching back.
I'm wondering why this hasn't happened before though.. Pushing a new version now.