LUA Error related to Nameplates - Hunter Only
Baine opened this issue ยท 0 comments
Greetings :)
I'm getting this LUA Error on my Hunter:
3x Frame:GetScaledRect(): Action[FrameMeasurement] failed because[Can't measure restricted regions]: attempted from: Frame:GetScaledRect().
Lua Taint: Roth_UI
[string "=[C]"]: in function `GetScaledRect'
[string "@SharedXML/FrameUtil.lua"]:171: in function `GetUnscaledFrameRect'
[string "@SharedXML/LayoutFrame.lua"]:379: in function <SharedXML/LayoutFrame.lua:378>
[string "@SharedXML/LayoutFrame.lua"]:412: in function `Layout'
[string "@Blizzard_UIWidgets/Blizzard_UIWidgetManager.lua"]:183: in function `layoutFunc'
[string "@Blizzard_UIWidgets/Blizzard_UIWidgetManager.lua"]:563: in function `UpdateWidgetLayout'
[string "@Blizzard_UIWidgets/Blizzard_UIWidgetManager.lua"]:529: in function `ProcessAllWidgets'
[string "@Blizzard_UIWidgets/Blizzard_UIWidgetManager.lua"]:245: in function `RegisterForWidgetSet'
[string "@FrameXML/CompactUnitFrame.lua"]:1319: in function `CompactUnitFrame_UpdateWidgetSet'
[string "@FrameXML/CompactUnitFrame.lua"]:422: in function `CompactUnitFrame_UpdateAll'
[string "@FrameXML/CompactUnitFrame.lua"]:242: in function `CompactUnitFrame_SetUnit'
[string "@Blizzard_NamePlates/Blizzard_NamePlates.lua"]:546: in function `OnAdded'
[string "@Blizzard_NamePlates/Blizzard_NamePlates.lua"]:142: in function `OnNamePlateAdded'
[string "@Blizzard_NamePlates/Blizzard_NamePlates.lua"]:78: in function <...eBlizzard_NamePlates/Blizzard_NamePlates.lua:69>
Locals:
(*temporary) = Frame {
FadeOutAnim = AnimationGroup {
}
OnLeave = <function> defined @Blizzard_UIWidgets/Blizzard_UIWidgetTemplateBase.lua:112
Label = FontString {
}
OutAnimFinished = <function> defined @Blizzard_UIWidgets/Blizzard_UIWidgetTemplateBase.lua:218
tooltipLoc = 0
ApplyEffectToFrame = <function> defined @Blizzard_UIWidgets/Blizzard_UIWidgetTemplateBase.lua:182
tooltipYOffset = 0
GetWidgetWidth = <function> defined @Blizzard_UIWidgets/Blizzard_UIWidgetTemplateBase.lua:207
widgetType = 2
ClearEffects = <function> defined @Blizzard_UIWidgets/Blizzard_UIWidgetTemplateBase.lua:171
GetWidgetHeight = <function> defined @Blizzard_UIWidgets/Blizzard_UIWidgetTemplateBase.lua:211
ShouldApplyEffectsToSubFrames = <function> defined @Blizzard_UIWidgets/Blizzard_UIWidgetTemplateBase.lua:167
SetTooltipOwner = <function> defined @Blizzard_UIWidgets/Blizzard_UIWidgetTemplateBase.lua:57
Setup = <function> defined @Blizzard_UIWidgets/Blizzard_UIWidgetTemplateStatusBar.lua:52
UpdateMouseEnabled = <function> defined @Blizzard_UIWidgets/Blizzard_UIWidgetTemplateBase.lua:12
EvaluateTutorials = <function> defined @Blizzard_UIWidgets/Blizzard_UIWidgetTemplateStatusBar.lua:143
isJailersTowerBar = false
InAnimFinished = <function> defined @Blizzard_UIWidgets/Blizzard_UIWidgetTemplateBase.lua:215
hasTimer = false
tooltipAnchor = "ANCHOR_BOTTOMLEFT"
widgetContainer = Frame {
}
AnimOut = <function> defined @Blizzard_UIWidgets/Blizzard_UIWidgetTemplateBase.lua:256
FadeInAnim = AnimationGroup {
}
scriptedAnimationEffectID = 0
modelSceneLayer = 0
layoutDirection = 0
outAnimType = 0
inAnimType = 0
widgetTag = ""
orderIndex = 1
lastFillAtlas = "widgetstatusbar-Fill-Yellow"
AnimIn = <function> defined @Blizzard_UIWidgets/Blizzard_UIWidgetTemplateBase.lua:240
ApplyEffects = <function> defined @Blizzard_UIWidgets/Blizzard_UIWidgetTemplateBase.lua:196
widgetID = 5321
widgetSetID = 1000
ResetAnimState = <function> defined @Blizzard_UIWidgets/Blizzard_UIWidgetTemplateBase.lua:234
defaultTooltipAnchor = "ANCHOR_BOTTOMLEFT"
OnLoad = <function> defined @Blizzard_UIWidgets/Blizzard_UIWidgetTemplateBase.lua:203
OnReset = <function> defined @Blizzard_UIWidgets/Blizzard_UIWidgetTemplateStatusBar.lua:179
GetOutAnim = <function> defined @Blizzard_UIWidgets/Blizzard_UIWidgetTemplateBase.lua:228
GetInAnim = <function> defined @Blizzard_UIWidgets/Blizzard_UIWidgetTemplateBase.lua:222
0 = <userdata>
OnEnter = <function> defined @Blizzard_UIWidgets/Blizzard_UIWidgetTemplateBase.lua:71
SetTooltip = <function> defined @Blizzard_UIWidgets/Blizzard_UIWidgetTemplateBase.lua:27
Bar = StatusBar {
}
tooltipXOffset = 0
SanitizeTextureKits = <function> defined @Blizzard_UIWidgets/Blizzard_UIWidgetTemplateStatusBar.lua:47
SetTooltipLocation = <function> defined @Blizzard_UIWidgets/Blizzard_UIWidgetTemplateBase.lua:52
SetMouse = <function> defined @Blizzard_UIWidgets/Blizzard_UIWidgetTemplateBase.lua:3
}
seems to be related on how you handle the nameplates
(oh, and the druid mana bar also shows up on my rogue)