Progress.lua errors
Nillx opened this issue ยท 6 comments
11x SavedInstances\Progress.lua:134: Usage: IsQuestFlaggedCompleted(questID)
[C]: ?
SavedInstances\Progress.lua:134: in function `QUEST_LOG_UPDATE'
SavedInstances\Progress.lua:118: in function <SavedInstances\Progress.lua:117>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
...xternal\Wildpants\libs\AceAddon-3.0\AceAddon-3.0-12.lua:558: in function `EnableAddon'
...xternal\Wildpants\libs\AceAddon-3.0\AceAddon-3.0-12.lua:571: in function `EnableAddon'
...xternal\Wildpants\libs\AceAddon-3.0\AceAddon-3.0-12.lua:571: in function `EnableAddon'
...xternal\Wildpants\libs\AceAddon-3.0\AceAddon-3.0-12.lua:651: in function <...xternal\Wildpants\libs\AceAddon-3.0\AceAddon-3.0.lua:636>
[C]: in function `LoadAddOn'
FrameXML\UIParent.lua:446: in function `UIParentLoadAddOn'
FrameXML\UIParent.lua:489: in function `CombatLog_LoadUI'
FrameXML\UIParent.lua:1194: in function <FrameXML\UIParent.lua:1090>
using the latest version
Is it still happening? If yes, could you provide more information to reproduce this?
It seems to happen only once per character (when the addon "discover" my character). After that im not getting the error.