Expose Item Level underneath Character name on summary panel
ramsowo opened this issue ยท 6 comments
Is your feature request related to a problem? Please describe.
It's particularly frustrating to need to mouseover the character names to reveal item level. Since I am managing several characters seeing their item level at a glance would be very convenient and satisfying.
Describe the solution you'd like
A toggle setting within the settings to show character item level or not.
Describe alternatives you've considered
I could just mouse over the character name but I want to be able to see item level at a glance.
Juat came here to ask for the same exact thing! I am thinking something like: character(ilvl) at the top. Helps me figure out if I should try to get a better vault this week or not. Also lets me share a screenshot in discord to let friends know what alts ilvls are if they need something for a key or raid.
If anyone else stumbles onto this while waiting like I did. I was able to add it to the display by simply modifying line 4256 in Core.lua to:
tooltip:SetCell(headLine, col, ClassColorise
(SI.db.Toons[toon].Class, toonstr .. "\n" .. "(" .. ("%d"):format(SI.db.Toons[toon].IL or 0) .. ")"),
Throwing my hat in the ring for this feature request.
I know that one can hover on the character name to see the item level, but having it shown in the table would be extremely helpful.
If anyone else stumbles onto this while waiting like I did. I was able to add it to the display by simply modifying line 4256 in Core.lua to: tooltip:SetCell(headLine, col, ClassColorise (SI.db.Toons[toon].Class, toonstr .. "\n" .. "(" .. ("%d"):format(SI.db.Toons[toon].IL or 0) .. ")"),
I'm not sure if you'll ever see this, but is there any chance you could take a look at how to make this work for TWW? Your code worked flawlessly for DF, but that's no longer the case with the most recent expansion. Assuming you see this at some point, thank you for taking the time to read this and potentially update it.
Also, if it helps in any way, I made a discussion about this topic a week or so ago.
@daviddavidsonagain Just saw your notification. The updated fix is to leave 4256 alone and change line 4459 to:
tooltip:SetCell(headLine, col, ClassColorise(SI.db.Toons[toon].Class, toonstr .. "\n" .. "(" .. ("%d"):format(SI.db.Toons[toon].IL or 0) .. ")"), tooltip:GetHeaderFont(), "CENTER", maxcol)
@daviddavidsonagain Just saw your notification. The updated fix is to leave 4256 alone and change line 4459 to:
tooltip:SetCell(headLine, col, ClassColorise(SI.db.Toons[toon].Class, toonstr .. "\n" .. "(" .. ("%d"):format(SI.db.Toons[toon].IL or 0) .. ")"), tooltip:GetHeaderFont(), "CENTER", maxcol)
Holy moly, THANK YOU SO MUCH.
Also, for anyone who reads this in the near future, an update to the addon was released earlier today and the line was moved to 4463, but the line of code works flawlessly.
Again, thank you SO much. <3 <3 <3