SavedInstances

SavedInstances

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SavedInstances frame is not being created on Minimap Button click

Luckyone961 opened this issue ยท 3 comments

commented

Describe the bug
Left click the minimap button - expect the frame to show - error pops up instead

Do you have an error log of what happened?

1x SavedInstances/Core/Core.lua:3829: attempt to concatenate local 'name' (a nil value)
[SavedInstances/Core/Core.lua]:3829: in function 'ShowTooltip'
[SavedInstances/Core/Tooltip.lua]:145: in function 'ShowDetached'
[SavedInstances/Core/Tooltip.lua]:99: in function 'ToggleDetached'
[SavedInstances/Core/Core.lua]:2609: in function 'OnClick'
[BugSack/Libs/LibDBIcon-1.0-55/LibDBIcon-1.0.lua]:179: in function <BugSack/Libs/LibDBIcon-1.0/LibDBIcon-1.0.lua:177>

Locals:
self = <table> {
 localarr#categoryrow = <table> {
 }
 QuestExceptions = <table> {
 }
 modules = <table> {
 }
 histLiveCount = 0
 localarr#columns = <table> {
 }
 Emissaries = <table> {
 }
 db = <table> {
 }
 localarr#wbsave = <table> {
 }
 Indicators = <table> {
 }
 thisToon = "Lucky - Laughing Skull"
 questTurnin = "|A:QuestTurnin:14:14|a"
 playedpending = false
 ScanTooltip = SavedInstancesScanTooltip {
 }
 WorldBosses = <table> {
 }
 currencySorted = <table> {
 }
 name = "SavedInstances"
 playedreg = <table> {
 }
 showall = false
 locale = "enUS"
 currency = <table> {
 }
 localarr#categoryshown = <table> {
 }
 KeystoneAbbrev = <table> {
 }
 oi_cache = <table> {
 }
 hoverTooltip = <table> {
 }
 baseName = "SavedInstances"
 questNormal = "|A:QuestNormal:14:14|a"
 localarr#blankrow = <table> {
 }
 TimewalkingItemQuest = <table> {
 }
 defaultModuleState = true
 scale = 1
 localarr#holidayinst = <table> {
 }
 localarr#instancerow = <table> {
 }
 diff_strings = <table> {
 }
 localarr#showcol = <table> {
 }
 transInstance = <table> {
 }
 localarr#instancesaved = <table> {
 }
 enabledState = true
 playerLevel = 80
 histOldest = "n/a"
 resetDetect = SavedInstancesResetDetectHiddenFrame {
 }
 instancesUpdated = true
 localarr#RefreshTemp = <table> {
 }
 activeHolidays = <table> {
 }
 delayUpdate = 1745474912
 Options = <table> {
 }
 Categories = <table> {
 }
 realmName = "Laughing Skull"
 dataobject = <table> {
 }
 histLimit = 10
 scaleCache = <table> {
 }
 specialCurrency = <table> {
 }
 defaultModuleLibraries = <table> {
 }
 oc_cache = <table> {
 }
 version = "11.1.2"
 histReapTime = 3600
 orderedModules = <table> {
 }
 questCheckMark = "|A:UI-LFG-ReadyMark:14:14|a"
 defaultDB = <table> {
 }
 Libs = <table> {
 }
 maxLevel = 80
 playerName = "Lucky"
 PlayedTime = 1745474912
 localarr#worldbosses = <table> {
 }
}
anchorframe = SavedInstancesDetachHeader {
 TitleText = FontString {
 }
 RightBorder = Texture {
 }
 LeftBorder = Texture {
 }
 BotRightCorner = Texture {
 }
 Bg = Texture {
 }
 BotLeftCorner = Texture {
 }
 CloseButton = Button {
 }
 BottomBorder = Texture {
 }
 TopTileStreaks = Texture {
 }
 TitleBg = Texture {
 }
 TopBorder = Texture {
 }
 TopRightCorner = Texture {
 }
 TopLeftCorner = Texture {
 }
}
showall = false
starttime = 1016998.030800
showexpired = false
tooltip = Frame {
 regularFont = GameTooltipText {
 }
 layoutType = "TooltipDefaultLayout"
 headerFont = SavedInstancedTooltipHeaderFont {
 }
 key = "SavedInstancesTooltip"
 scripts = <table> {
 }
 scrollFrame = ScrollFrame {
 }
 anchorframe = SavedInstancesDetachHeader {
 }
 columns = <table> {
 }
 scrollChild = Frame {
 }
 colspans = <table> {
 }
 width = 224.000015
 labelProvider = <table> {
 }
 height = 110.938115
 lines = <table> {
 }
 NineSlice = Frame {
 }
}
headText = "|cffffd200SavedInstances|r"
headLine = 1
columns = <table> {
 Luckymonkas - Laughing Skull4 = 17
 Lucky - Laughing Skull1 = 2
 Luckymonkas - Laughing Skull3 = 16
 Lucky - Laughing Skull4 = 5
 Luckymonkas - Laughing Skull2 = 15
 Lucky - Laughing Skull3 = 4
 Luckytwo - Laughing Skull1 = 6
 Luckyone - Laughing Skull4 = 13
 Luckytwo - Laughing Skull4 = 9
 Luckymonkas - Laughing Skull1 = 14
 Luckytwo - Laughing Skull2 = 7
 Luckyone - Laughing Skull3 = 12
 Luckyone - Laughing Skull1 = 10
 Luckyone - Laughing Skull2 = 11
 Luckytwo - Laughing Skull3 = 8
 Lucky - Laughing Skull2 = 3
}
categoryshown = <table> {
 R10 = true
}
instancesaved = <table> {
}
wbcons = true
worldbosses = <table> {
}
wbalways = false
categories = 0
categoryrow = <table> {
}
instancerow = <table> {
 Liberation of Undermine = 2
}
blankrow = <table> {
 3 = true
 7 = true
}
firstcategory = false
holidayinst = <table> {
}
firstlfd = true
show = 8

To Reproduce
Click the minimap button

Screenshots

Image

Which version of SavedInstances are you using?

11.1.2 for patch 11.1.5

Was it working in a previous version? If yes, which was the last good one?

Patch issue, unrelated to addon version

Additional context

commented

Can confirm the frame is working now without any errors, however, only half of the keystones displayed for me are being abbreviated as seen here: Image

commented

More fix in 20562fb , please try latest alpha.

commented

Some of characters contains corrupted keystone info created by 11.1.1. You can log in that character to fix this.