lun error when I click UI - L.font_subheader_nameplates(单位姓名板) - L_GUI_NAMEPLATE_CLASS_ICON(PvP时显示职业图标)
T3rdW opened this issue · 2 comments
Message: ...ace\AddOns\ShestakUI\Modules\Blizzard\Nameplates.lua:412: attempt to index field 'Class' (a nil value)
Time: Sat Aug 10 15:24:42 2019
Count: 3
Stack: ...ace\AddOns\ShestakUI\Modules\Blizzard\Nameplates.lua:412: attempt to index field 'Class' (a nil value)
...ace\AddOns\ShestakUI\Modules\Blizzard\Nameplates.lua:412: in function func' Interface\AddOns\ShestakUI\Libs\oUF\oUF.lua:212: in function
UpdateAllElements'
Interface\AddOns\ShestakUI\Libs\oUF\oUF.lua:827: in function <Interface\AddOns\ShestakUI\Libs\oUF\oUF.lua:783>
Locals: self = ShestakNameplatesNamePlate5 {
0 =
isNamePlate = true
__tags =
}
PLAYER_ENTERING_WORLD = defined @interface\AddOns\ShestakUI\Libs\oUF\oUF.lua:194
UNIT_PET = defined @interface\AddOns\ShestakUI\Libs\oUF\oUF.lua:235
UNIT_HEALTH_FREQUENT = defined @interface\AddOns\ShestakUI\Libs\oUF\Elements\Health.lua:110
UNIT_MAXHEALTH = defined @interface\AddOns\ShestakUI\Libs\oUF\Elements\Health.lua:110
__elements =
}
UNIT_POWER_FREQUENT = defined @interface\AddOns\ShestakUI\Libs\oUF\Elements\Power.lua:151
UNIT_NAME_UPDATE = defined @interface\AddOns\ShestakUI\Modules\Blizzard\Nameplates.lua:383
UNIT_POWER_BAR_SHOW = defined @interface\AddOns\ShestakUI\Libs\oUF\Elements\Power.lua:151
Health = {
}
RAID_TARGET_UPDATE = defined @interface\AddOns\ShestakUI\Libs\oUF\Elements\RaidTargetIndicator.lua:38
UNIT_CONNECTION =
}
RaidTargetIndicator = {
}
Auras = {
}
Level = {
}
PLAYER_TARGET_CHANGED = defined @interface\AddOns\ShestakUI\Modules\Blizzard\Nameplates.lua:359
UNIT_MAXPOWER = defined @interface\AddOns\ShestakUI\Libs\oUF\Elements\Power.lua:151
UNIT_DISPLAYPOWER = defined @interface\AddOns\ShestakUI\Libs\oUF\Elements\Power.lua:151
COMBAT_LOG_EVENT_UNFILTERED = defined @interface\AddOns\ShestakUI\Libs\oUF\Elements\CastBarClassic.lua:724
id = "5"
disableMovement = true
UNIT_FACTION =
}
CastbarClassic = {
}
unit = "nameplate5"
style = "ShestakNameplates"
Name = {
}
UNIT_FLAGS =
}
CHARACTER_POINTS_CHANGED = defined @interface\AddOns\ShestakUI\Libs\oUF\Modules\RaidDebuffs.lua:70
UNIT_POWER_BAR_HIDE = defined @interface\AddOns\ShestakUI\Libs\oUF\Elements\Power.lua:151
Power = {
}
UNIT_AURA = defined @interface\AddOns\ShestakUI\Libs\oUF\Elements\Auras.lua:219
}
reaction = 5
(*temporary) = nil
(*temporary) = "nameplate5"
(*temporary) = false
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field 'Class' (a nil value)"
C =
nameplate =
}
stats =
}
general =
}
loot =
}
aura =
}
toppanel =
}
threat =
}
pulsecooldown =
}
enemycooldown =
}
tooltip =
}
raidframe =
}
announcements =
}
unitframe =
}
position =
}
raidcooldown =
}
media =
}
combattext =
}
minimap =
}
automation =
}
skins =
}
reminder =
}
filger =
}
togglemainmenu =
}
toggleaddons =
}
normal_font =
}
bag =
}
toggleprefix =
}
options =
}
filger_spells =
}
chat =
}
actionbar =
}
font =
}
unitframe_class_bar =
}
error =
}
misc =
}
}
testing = false
healList =
}
exClass =
DEATHKNIGHT = true
WARRIOR = true
WARLOCK = true
ROGUE = true
MAGE = true
}
totemData =
大地之力图腾 = "Interface\Icons\Spell_nature_earthbindtotem"
抗火图腾 = "Interface\Icons\Spell_fireresi
Are you able to provide more context in how to replicate this issue? I wasn't able to do so on my end.