change target when casting something
Gilinho opened this issue ยท 1 comments
Message: Interface\AddOns\ShestakUI\Core\Functions.lua:1245: attempt to index field 'Button' (a nil value)
Time: Sat Aug 10 19:13:26 2019
Count: 1
Stack: Interface\AddOns\ShestakUI\Core\Functions.lua:1245: attempt to index field 'Button' (a nil value)
Interface\AddOns\ShestakUI\Core\Functions.lua:1245: in function PostCastStart' ...rface\AddOns\ShestakUI\Libs\oUF\Elements\CastBar.lua:75: in function <...rface\AddOns\ShestakUI\Libs\oUF\Elements\CastBar.lua:22> ...rface\AddOns\ShestakUI\Libs\oUF\Elements\CastBar.lua:436: in function
func'
Interface\AddOns\ShestakUI\Libs\oUF\oUF.lua:212: in function func' ...nterface\AddOns\ShestakUI\Libs\oUF\EventsClassic.lua:52: in function <...nterface\AddOns\ShestakUI\Libs\oUF\EventsClassic.lua:50> (tail call): ? [C]: in function
CameraOrSelectOrMoveStop'
[string "CAMERAORSELECTORMOVE"]:4: in function <[string "CAMERAORSELECTORMOVE"]:1>
Locals: Castbar = oUF_Target_Castbar {
Overlay = {
}
holdTime = 0
duration = 2.239000
castID = "Cast-3-4458-1-2483-688-000E4F0945"
bg = {
}
__owner = oUF_Target {
}
notInterruptible = false
max = 10
PostCastStart = defined @interface\AddOns\ShestakUI\Core\Functions.lua:1182
PostChannelStart = defined @interface\AddOns\ShestakUI\Core\Functions.lua:1266
channeling = false
ForceUpdate = defined @interface\AddOns\ShestakUI\Libs\oUF\Elements\CastBar.lua:440
casting = true
0 =
horizontal = true
delay = 0
spellID = 688
}
unit = "target"
r = 0.850000
g = 0.770000
b = 0.360000
color = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = 0.370000
(*temporary) = 0.300000
(*temporary) = 0.300000
(*temporary) = 1
(*temporary) =
(*temporary) = 1
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field 'Button' (a nil value)"
C =
nameplate =
}
stats =
}
general =
}
loot =
}
aura =
}
toppanel =
}
threat =
}
pulsecooldown =
}
enemycooldown =
}
tooltip =
}
raidframe =
}
announcements =
}
unitframe =
}
position =
}
raidcooldown =
}
media =
}
combattext =
}
minimap =
}
automation =
}
skins =
}
reminder =
}
filger =
}
togglemainmenu =
}
toggleaddons =
}
normal_font =
}
bag =
}
toggleprefix =
}
options =
}
filger_spells =
}
chat =
}
actionbar =
}
font =
}
unitframe_class_bar =
}
error =
}
misc =
}
}
setBarTicks = defined @interface\AddOns\ShestakUI\Core\Functions.lua:1160
T =
SkinCheckBox = defined @interface\AddOns\ShestakUI\Core\Functions.lua:460
PostCreateIcon = defined @interface\AddOns\ShestakUI\Core\Functions.lua:1429
RaidDebuffsReverse =
}
SetFontString = defined @interface\AddOns\ShestakUI\Core\Functions.lua:757
Scale = defined @interface\AddOns\ShestakUI\Core\PixelPerfect.lua:25
class = "WARLOCK"
RaidBuffs =
}
dummy = defined @interface\AddOns\ShestakUI\Core\Constants.lua:19
white_list =
}
SkinHelpBox = defined @interface\AddOns\ShestakUI\Core\Functions.lua:680
level = 5
MoverFrames =
}
CheckChat = defined @interface\AddOns\ShestakUI\Core\Functions.lua:43
ShiftBarUpdate = defined @interface\AddOns\ShestakUI\Modules\ActionBars\Core.lua:249
merge =
}
CheckPlayerBuff = defined @interface\AddOns\ShestakUI\Core\Functions.lua:122
NeedLoot =
}
UpdateManaLevel = defined @interface\AddOns\ShestakUI\Core\Functions.lua:1072
ShortValue = defined @interface\AddOns\ShestakUI\Core\Functions.lua:11
Open
This has been resolved as of the latest commit b114287.