Ranged attacks
DKXAM opened this issue ยท 1 comments
I am getting bugs from auto shot in Classic stress test running no other addons
Message: ...ace\AddOns\ShestakUI\Modules\Blizzard\CombatText.lua:826: attempt to concatenate local 'icon' (a nil value)
Time: Fri Aug 9 01:06:48 2019
Count: 5
Stack: ...ace\AddOns\ShestakUI\Modules\Blizzard\CombatText.lua:826: attempt to concatenate local 'icon' (a nil value)
...ace\AddOns\ShestakUI\Modules\Blizzard\CombatText.lua:826: in function <...ace\AddOns\ShestakUI\Modules\Blizzard\CombatText.lua:776>
Locals: self = <unnamed> {
0 = <userdata>
}
event = "COMBAT_LOG_EVENT_UNFILTERED"
msg = nil
icon = nil
_ = 1565305608.276000
eventType = "RANGE_DAMAGE"
_ = false
sourceGUID = "Player-4442-0003E45E"
_ = "Anansi"
sourceFlags = 1297
_ = 0
destGUID = "Creature-0-4445-1-1025-3098-00044CAA74"
spellId = 0
_ = "Auto Shot"
_ = 1
amount = 11
_ = -1
_ = 1
_ = nil
_ = nil
_ = nil
critical = false
rawamount = 11
(*temporary) = " "
(*temporary) = "16"
(*temporary) = ":"
(*temporary) = "16"
(*temporary) = ":0:0:64:64:5:59:5:59"
(*temporary) = 1
(*temporary) = "attempt to concatenate local 'icon' (a nil value)"
ct = <table> {
justify_2 = "RIGHT"
dmgcolor = <table> {
}
blank = "Interface\AddOns\ShestakUI\Media\Textures\Blank.tga"
frames = <table> {
}
unit = "player"
pguid = "Player-4442-0003E45E"
SpamQueue = <function> defined @Interface\AddOns\ShestakUI\Modules\Blizzard\CombatText.lua:715
locked = true
justify_4 = "RIGHT"
justify_3 = "CENTER"
justify_1 = "LEFT"
}
C = <table> {
nameplate = <table> {
}
stats = <table> {
}
general = <table> {
}
loot = <table> {
}
aura = <table> {
}
toppanel = <table> {
}
threat = <table> {
}
pulsecooldown = <table> {
}
enemycooldown = <table> {
}
tooltip = <table> {
}
raidframe = <table> {
}
announcements = <table> {
}
unitframe = <table> {
}
position = <table> {
}
raidcooldown = <table> {
}
media = <table> {
}
combattext = <table> {
}
minimap = <table> {
}
automation = <table> {
}
skins = <table> {
}
reminder = <table> {
}
filger = <table> {
}
togglemainmenu = <table> {
}
toggleaddons = <table> {
}
normal_font = <table> {
}
bag = <table> {
}
toggleprefix = <table> {
}
options = <table> {
}
filger_spells = <table> {
}
chat = <table> {
}
actionbar = <table> {
}
font = <table> {
}
unitframe_class_bar = <table> {
}
error = <table> {
}
misc = <table> {
}
}
gflags = 8465
select = <function> defined =[C]:-1
T = <table> {
SkinCheckBox = <function> defined @Interface\AddOns\ShestakUI\Core\Functions.lua:460
PostCreateIcon = <function> defined @Interface\AddOns\ShestakUI\Core\Functions.lua:1429
RaidDebuffsReverse = <table> {
}
SetFontString = <function> defined @Interface\AddOns\ShestakUI\Core\Functions.lua:757
Scale = <function> defined @Interface\AddOns\ShestakUI\Core\PixelPerfect.lua:25
class = "HUNTER"
RaidBuffs = <table> {
}
SkinExpandOrCollapse = <function> defined @Interface\AddOns\ShestakUI\Core\Functions.lua:626
white_list = <table> {
}
SkinHelpBox = <function> defined @Interface\AddOns\ShestakUI\Core\Functions.lua:680
level = 1
MoverFrames = <table> {
}
CheckChat = <function> defined @Interface\AddOns\ShestakUI\Core\Functions.lua:43
ShiftBarUpdate = <function> defined @Interface\AddOns\ShestakUI\Modules\ActionBars\Core.lua:249
merge = <table> {
}
CheckPlayerBuff = <function> defined @Interface\AddOns\ShestakUI\Core\Functions.lua:122
UpdateManaLevel = <function> defined @Interface\AddOns\ShestakUI\Core\Functions.lua:1072
ShortValue = <function> defined @Interface\AddOns\ShestakUI\Core\Functions.lua:11
Role = "Melee"
DebuffBlackList = <table> {
}
MoveUnitFrames = <function> defined @Interface\AddOns\ShestakUI\Libs\oUF\Modules\MovableFrames.lua:418
HideAuraFrame = <function> defined @Interface\AddOns\ShestakUI\Core\Functions.lua:1413
SetModifiedBackdrop = <function> defined @Interface\AddOns\ShestakUI\Core\API.lua:257
PlateBlacklist = <table> {
}
CustomCastDelayText = <function> defined @Interface\AddOns\ShestakUI\Core\Functions.lua:1356
SkinMaxMinFrame = <function> defined @Interface\AddOns\Sh