SilverDragon - Rare Scanner

SilverDragon - Rare Scanner

20M Downloads

Mouseover/targeting not working for custom mobs?

Opened this issue ยท 6 comments

commented

Something's up and I can't put my finger on it. Before 9.0.1, I had 'ignored' the whole of Warlords mobs, but I had added Rukhmar to the custom list. I have all possible forms of targeting enabled, so it used to alert on mouseover, alive or dead etc. However, I am noticing that its no longer alerting on Rukhmar. Twice now I've waited for the spawn, and my mouse has been over it, I've targeted it, and no alert. I logged in and its dead and I target it, and no alert. I've re-checked the settings, but they all look ok/same as before 9.0.1. Testing the alerts works fine as well. It seems like something else is conflicting. Suggestions or thoughts?

My current pending test is to uncheck Rukhmar in the ignored Warlords list, and make sure its checked as a custom mob and see what happens (update: this didn't make a difference). Or to see if toggling the 'Already found' is now causing this. I've killed it before, but not gotten the drop (update: turning this on didn't make a difference either).

Got it to alert by unchecking the 'ignore' on warlords, however, this does lead me to believe its not working for CUSTOM mobs.

commented

Which ID do you have entered for the custom one? Rukhmar has two possible IDs -- and I fairly recently added it in to the official list with the correct ID (#59).

It's plausible that what I should be doing here is giving custom mobs a higher priority so they ignore all the other checks.

commented

Oh, sorry, I missed your last paragraph. Yeah, this is because I actually added Rukhmar in to the official data-set. I'll put in some bypasses so manually-added mobs are always alerted even if they duplicate a mob in one of the data sources.

commented

Nice! Thank you. I hadn't realized it was added there until today.

commented

It's because I added in all that mount-drop tracking. It was suddenly relevant to have it included properly. :D

Anyway! New alpha should be up shortly, and will treat a mob being in the "custom" section as overriding all other checks (apart from "is it in the ignored section?" and "is it dead?", because those both seemed relevant.)

commented

...and I've also gone ahead and properly added the questid for Rukhmar so that it'll track whether your loot chance has happened that week.

commented

Awesome thank you. I will need to do a pass on my other customs. I had like Fabious in there, but I think he still counts as custom. Really appreciate you looking into it!