[suggestion] Add other chars to the char selection dropdown
tflo opened this issue · 5 comments
Since 11.0.5.57171 we have an acknowledged Blizzard Bug (apparently only on macOS) that prevents the game from remembering the addon enabled/disabled states of every char when you launch or exit the game (all addons become enabled and are written as such to AddOns.txt).
SAM is already a huge help here (and of course I recommended it in the linked bug thread 😇), as I can quickly load a set for all chars when I’m logged into my first toon after game relaunch.
However, it would be even greater if I could select individual other toons from the dropdown menu instead of just “All” and “<current char>“ (like with the Blizz addon manager). 1
For obvious reasons, this feature would be super useful in the context of the current Blizz bug, but I think it would still be useful in general too.2 (Somehow I think to remember that SAM did have this feature in the beginning, but probably I’m confusing it with some other addon manager.)
Footnotes
OK, Blizz fixed their all-addons-enabled bug with 11.0.5.57292, so this is no longer needed.
Just joking. Judging by your reaction…
That's cool!
…it seems you also find this feature useful. Happy to hear that 😊
As far as I know this can only be done in the glue screen. At least the last time I tested, sending any character other than the current one to the API did nothing.
I just tried both, while logged in, and both work fine. E.g.:
C_AddOns.DisableAddOn('SavedInstances', 'Llynis')
C_AddOns.EnableAddOn('VolumeTooltip', 'Llynis')
Llynis
is the name of an arbitrary alt (not the one logged in, of course). Note the absence of the realm name.
Logging in to “Llynis” revealed that “SavedInstances” was disabled (it was enabled before), and “ VolumeTooltip” was enabled (it was disabled on all toons before).
That's cool! I think when I tested it we still had that bug where the "all" option didn't work, maybe that's why it also didn't work.