Skinner

3M Downloads

Can't see items in my Mage (only) Character Screen

Galthariel opened this issue ยท 6 comments

commented

WoW Version
Retail

AddOn skin name
Not Applicable

Describe the bug
Can't see my mage Item in the Character Screen. I can though in my other two characters as usual. There are no lua errors to share but disabling Character Frames under Player Frames fixes the issue

2023-06-26_16-17-45

commented

What AddOns are you using to enhance the CharacterFrame?

commented

The only ones are Kibs Item Level and DejaCharacterStats. I already tried to disable both and the issue persists. Another problem I noticed in the Professions UI Frame is that I can't use the Blizz Experiment option with Skinner enabled. Clicking on any button to test the mats doesn't allow me to pick the mat I want. Again, disabling Profession under Skinner Player Frames fixes the issue. Tried with the experiment uncheck and cannot also add mats.

commented

Here is the error for the Professions UI

19x Skinner/RetailSupport/PlayerFrames_Retail.lua:4142: attempt to call field 'ToggleProfessionsItemFlyout' (a nil value)
[string "@Skinner/RetailSupport/PlayerFrames_Retail.lua"]:4142: in function <Skinner/RetailSupport/PlayerFrames_Retail.lua:4141>
[string "=(tail call)"]: ?
[string "@Blizzard_ProfessionsTemplates/Blizzard_ProfessionsRecipeFlyoutInstance.lua"]:25: in function `ToggleProfessionsItemFlyout'
[string "@Blizzard_ProfessionsTemplates/Blizzard_ProfessionsRecipeSchematicForm.lua"]:966: in function <...emplates/Blizzard_ProfessionsRecipeSchematicForm.lua:959>

Locals:
owner = Button {
0 =
SetItemButtonTexture = defined @FrameXML/ItemButtonTemplate.lua:674
SetItem = defined @Blizzard_ProfessionsTemplates/Blizzard_ProfessionsRecipeReagentSlotBase.lua:3
IconOverlay = Texture {
}
SetAlpha = defined @FrameXML/ItemButtonTemplate.lua:631
showMatchHighlight = true
locked = false
CropFrame = Texture {
}
icon = ProfessionsFrameIconTexture {
}
GetBagID = defined @FrameXML/ItemButtonTemplate.lua:643
count = 0
UpdateItemContextMatching = defined @FrameXML/ItemButtonTemplate.lua:450
SetItemButtonCount = defined @FrameXML/ItemButtonTemplate.lua:614
SetItemInternal = defined @Blizzard_ProfessionsTemplates/Blizzard_ProfessionsRecipeReagentSlotBase.lua:91
UpdateCraftedProfessionsQualityShown = defined @FrameXML/ItemButtonTemplate.lua:461
SetCurrency = defined @Blizzard_ProfessionsTemplates/Blizzard_ProfessionsRecipeReagentSlotBase.lua:8
PostOnShow = defined @FrameXML/ItemButtonTemplate.lua:414
GetItemContextOverlayMode = defined @FrameXML/ItemButtonTemplate.lua:471
SetItemSource = defined @FrameXML/ItemButtonTemplate.lua:528
IsModifyingRequired = defined @Blizzard_ProfessionsTemplates/Blizzard_ProfessionsRecipeReagentSlotBase.lua:51
ColorOverlay = Texture {
}
UpdateCursor = defined @Blizzard_ProfessionsTemplates/Blizzard_ProfessionsRecipeReagentSlotBase.lua:65
GetCurrencyID = defined @Blizzard_ProfessionsTemplates/Blizzard_ProfessionsRecipeReagentSlotBase.lua:20
SetBagID = defined @FrameXML/ItemButtonTemplate.lua:639
UpdateItemContextOverlay = defined @FrameXML/ItemButtonTemplate.lua:488
SetCropOverlayShown = defined @Blizzard_ProfessionsTemplates/Blizzard_ProfessionsRecipeReagentSlotBase.lua:43
Count = FontString {
}
SetItemButtonAnchorPoint = defined @FrameXML/ItemButtonTemplate.lua:618
searchOverlay = ProfessionsFrameSearchOverlay {
}
NormalTexture = ProfessionsFrameNormalTexture {
}
IconOverlay2 = Texture {
}
OnUpdateItemContextMatching = defined @FrameXML/ItemButtonTemplate.lua:651
OnItemContextChanged = defined @FrameXML/ItemButtonTemplate.lua:410
isModifyingRequired = false
SetModifyingRequired = defined @Blizzard_ProfessionsTemplates/Blizzard_ProfessionsRecipeReagentSlotBase.lua:47
SetItemButtonScale = defined @FrameXML/ItemButtonTemplate.lua:623
isCraftedItem = false
noProfessionQualityOverlay = false
isProfessionItem = false
HighlightTexture = Texture {
}
itemContextMatchResult = 3
InputOverlay = Frame {
}
AddIcon = Texture {
}
UpdateOverlay = defined @Blizzard_ProfessionsTemplates/Blizzard_ProfessionsRecipeReagentSlotBase.lua:55
QualityOverlay = Texture {
}
GetItemLocation = defined @FrameXML/ItemButtonTemplate.lua:610
SetItemLocation = defined @FrameXML/ItemButtonTemplate.lua:532
GetSlotAndBagID = defined @FrameXML/ItemButtonTemplate.lua:647
ItemContextOverlay = Texture {
}
Icon = Texture {
}
SetItemButtonTextureVertexColor = defined @FrameXML/ItemButtonTemplate.lua:670
GetItemID = defined @FrameXML/ItemButtonTemplate.lua:591
GetItemButtonCount = defined @FrameXML/ItemButtonTemplate.lua:627
RegisterBagButtonUpdateItemContextMatching = defined @FrameXML/ItemButtonTemplate.lua:657
SetItemButtonQuality = defined @FrameXML/ItemButtonTemplate.lua:662
PushedTexture = Texture {
}
SetLocked = defined @Blizzard_ProfessionsTemplates/Blizzard_ProfessionsRecipeReagentSlot

commented

SInce both issues it's in regard to buttons I think they can be related but...I'm not a dev so I may be wrong

commented

Is this still an issue or can it be closed?

commented

Closing as there has been No additional response