Skinner

3M Downloads

[BUG]: Character Panel Error Also not working with deja Classic Stats

Viperk8b opened this issue ยท 0 comments

commented

WoW Version
Which version of WoW this bug occurs in: ( Retail / Wrath Classic / Classic Era / All )
Classic Season of Discovery
AddOn skin name
Name of the AddOn skin producing this bug, if known
Skinner
Describe the bug
Please include the Output from the bug reporting tool
Message: ...dOns/Skinner/ClassicSupport/PlayerFrames_Classic.lua:431: attempt to index a nil value
Time: Fri Dec 29 20:06:19 2023
Count: 1
Stack: ...dOns/Skinner/ClassicSupport/PlayerFrames_Classic.lua:431: attempt to index a nil value
[string "@Interface/AddOns/Skinner/ClassicSupport/PlayerFrames_Classic.lua"]:431: in function <...dOns/Skinner/ClassicSupport/PlayerFrames_Classic.lua:397>
[string "=(tail call)"]: ?
[string "=[C]"]: ?
[string "=[C]"]: in function Show' [string "@Interface_Vanilla/FrameXML/UIParent.lua"]:2160: in function SetUIPanel'
[string "@Interface_Vanilla/FrameXML/UIParent.lua"]:2005: in function ShowUIPanel' [string "@Interface_Vanilla/FrameXML/UIParent.lua"]:1873: in function <Interface_Vanilla/FrameXML/UIParent.lua:1869> [string "=[C]"]: in function SetAttribute'
[string "@Interface_Vanilla/FrameXML/UIParent.lua"]:2652: in function ShowUIPanel' [string "@Interface_Vanilla/FrameXML/CharacterFrame.lua"]:26: in function <Interface_Vanilla/FrameXML/CharacterFrame.lua:4> [string "=[C]"]: in function ToggleCharacter'
[string "*MainMenuBarMicroButtons.xml:116_OnMouseUp"]:4: in function <[string "*MainMenuBarMicroButtons.xml:116_OnMouseUp"]:1>

Locals: this = PaperDollFrame {
0 =
ExpandButton = Button {
}
noRanged = 1
}
(for generator) = defined =[C]:-1
(for state) =

{
1 = CharacterHeadSlot {
}
2 = CharacterNeckSlot {
}
3 = CharacterShoulderSlot {
}
4 = CharacterBackSlot {
}
5 = CharacterChestSlot {
}
6 = CharacterShirtSlot {
}
7 = CharacterTabardSlot {
}
8 = CharacterWristSlot {
}
9 = CharacterHandsSlot {
}
10 = CharacterWaistSlot {
}
11 = CharacterLegsSlot {
}
12 = CharacterFeetSlot {
}
13 = CharacterFinger0Slot {
}
14 = CharacterFinger1Slot {
}
15 = CharacterTrinket0Slot {
}
16 = CharacterTrinket1Slot {
}
17 = CharacterMainHandSlot {
}
18 = CharacterSecondaryHandSlot {
}
19 = CharacterRangedSlot {
}
20 = CharacterAmmoSlot {
}
21 = RuneFrameControlButton {
}
22 = ECS_StatsFrame {
}
}
(for control) = 21
_ = 21
btn = RuneFrameControlButton {
0 =
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = true
(*temporary) =
(*temporary) = CharacterHandsSlot {
0 =
itemcolor = Texture {
}
qualityTexture = Texture {
}
IconOverlay = Texture {
}
itemrepair = FontString {
}
ItemFramehighlightTexture = Texture {
}
checkRelic = false
duratexture = Texture {
}
IconBorder = Texture {
}
hasItem = 1
icon = CharacterHandsSlotIconTexture {
}
subicon = CharacterHandsSlotSubIconTexture {
}
UpdateTooltip = defined @Interface_Vanilla/FrameXML/PaperDollFrame.lua:848
backgroundTextureName = 136515
count = 1
durability = FontString {
}
Count = CharacterHandsSlotCount {
}
enchant = FontString {
}
rune = FontString {
}
searchOverlay = CharacterHandsSlotSearchOverlay {
}
ilevel = FontString {
}
ItemFrameOutlineTexture = Texture {
}
}
(*temporary) = CharacterWaistSlot {
0 =
itemcolor = Texture {
}
qualityTexture = Texture {
}
IconOverlay = Texture {
}
itemrepair = FontString {
}
ItemFramehighlightTexture = Texture {
}
checkRelic = false
duratexture = Texture {
}
IconBorder = Texture {
}
hasItem = 1
icon = CharacterWaistSlotIconTexture {
}
subicon = CharacterWaistSlotSubIconTexture {
}
UpdateTooltip = defined @Interface_Vanilla/FrameXML/PaperDollFrame.lua:848
backgroundTextureName = 136529
count = 1
durability = FontString {
}
Count = CharacterWaistSlotCount {
}
enchant = FontString {
}
rune = FontString {
}
searchOverlay = CharacterWaistSlotSearchOverlay {
}
ilevel = FontString {
}
ItemFrameOutlineTexture = Texture {
}
}
(*temporary) = CharacterLegsSlot {
0 =
itemcolor = Texture {
}
qualityTexture = Texture {
}
IconOverlay = Texture {
}
itemrepair = FontString {
}
ItemFramehighlightTexture = Texture {
}
checkRelic = false
duratexture = Texture {
}
IconBorder = Texture {
}