Lua Error with Deeper Stratagem.
Alechite opened this issue ยท 1 comments
Swatter throws fits when in combat with the talent Deeper Stratagem.
Message: ...ce\AddOns\SpartanUI\libs\oUF\elements\classpower.lua:131: attempt to index field '?' (a nil value)
Time: Fri Apr 26 07:26:28 2019
Count: 2
Stack: ...ce\AddOns\SpartanUI\libs\oUF\elements\classpower.lua:131: attempt to index field '?' (a nil value)
...ce\AddOns\SpartanUI\libs\oUF\elements\classpower.lua:131: in function <...ce\AddOns\SpartanUI\libs\oUF\elements\classpower.lua:87>
(tail call): ?
...ce\AddOns\SpartanUI\libs\oUF\elements\classpower.lua:214: in function <...ce\AddOns\SpartanUI\libs\oUF\elements\classpower.lua:174>
(tail call): ?
Interface\AddOns\SpartanUI\libs\oUF\ouf.lua:225: in function `UpdateAllElements'
Interface\AddOns\SpartanUI\libs\oUF\ouf.lua:793: in function <Interface\AddOns\SpartanUI\libs\oUF\ouf.lua:758>
Locals: self = oUF_Spartan_NamePlatesNamePlate1 {
0 =
isNamePlate = true
__tags =
}
UNIT_ENTERED_VEHICLE = defined @interface\AddOns\SpartanUI\libs\oUF\ouf.lua:46
UNIT_SPELLCAST_CHANNEL_START = defined @interface\AddOns\SpartanUI\libs\oUF\elements\castbar.lua:314
UNIT_SPELLCAST_INTERRUPTIBLE = defined @interface\AddOns\SpartanUI\libs\oUF\elements\castbar.lua:221
UNIT_CLASSIFICATION_CHANGED = defined @interface\AddOns\SpartanUI\libs\oUF\elements\questindicator.lua:60
UNIT_PET = defined @interface\AddOns\SpartanUI\libs\oUF\ouf.lua:248
UNIT_HEALTH_FREQUENT = defined @interface\AddOns\SpartanUI\libs\oUF\elements\health.lua:166
UNIT_MAXHEALTH = defined @interface\AddOns\SpartanUI\libs\oUF\elements\health.lua:166
QuestIndicator = {
}
UNIT_POWER_FREQUENT = defined @interface\AddOns\SpartanUI\libs\oUF\elements\classpower.lua:162
Castbar = {
}
bgHealth = {
}
UNIT_SPELLCAST_NOT_INTERRUPTIBLE = defined @interface\AddOns\SpartanUI\libs\oUF\elements\castbar.lua:243
TargetIndicator = BACKGROUND {
}
Health = {
}
artwork = BACKGROUND {
}
UNIT_EXITED_VEHICLE = defined @interface\AddOns\SpartanUI\libs\oUF\ouf.lua:46
UNIT_CONNECTION = defined @interface\AddOns\SpartanUI\libs\oUF\elements\health.lua:166
UNIT_MAXPOWER = defined @interface\AddOns\SpartanUI\libs\oUF\elements\classpower.lua:162
SmoothBar = defined @interface\AddOns\SpartanUI\libs\oUF_Plugins\oUF_Smooth.lua:17
UNIT_SPELLCAST_CHANNEL_STOP = defined @interface\AddOns\SpartanUI\libs\oUF\elements\castbar.lua:408
UNIT_SPELLCAST_CHANNEL_UPDATE = defined @interface\AddOns\SpartanUI\libs\oUF\elements\castbar.lua:378
RaidTargetIndicator = {
}
Auras = {
}
UNIT_SPELLCAST_DELAYED = defined @interface\AddOns\SpartanUI\libs\oUF\elements\castbar.lua:265
UNIT_SPELLCAST_INTERRUPTED = defined @interface\AddOns\SpartanUI\libs\oUF\elements\castbar.lua:193
HONOR_LEVEL_UPDATE = defined @interface\AddOns\SpartanUI\libs\oUF\elements\pvpindicator.lua:108
style = "Spartan_NamePlates"
UNIT_SPELLCAST_START = defined @interface\AddOns\SpartanUI\libs\oUF\elements\castbar.lua:107
UNIT_SPELLCAST_STOP = defined @interface\AddOns\SpartanUI\libs\oUF\elements\castbar.lua:292
PLAYER_TARGET_CHANGED = defined @interface\AddOns\SpartanUI\core\oUF.lua:230
UNIT_THREAT_SITUATION_UPDATE = defined @interface\AddOns\SpartanUI\libs\oUF\elements\threatindicator.lua:90
UNIT_AURA = defined @interface\AddOns\SpartanUI\libs\oUF\elements\auras.lua:304
RAID_TARGET_UPDATE = defined @interface\AddOns\SpartanUI\libs\oUF\elements\raidtargetindicator.lua:62
UNIT_THREAT_LIST_UPDATE = defined @interface\AddOns\SpartanUI\libs\oUF\elements\threatindicator.lua:90
PLAYER_ENTERING_WORLD = defined @interface\AddOns\SpartanUI\libs\oUF\ouf.lua:208
id = "1"
UNIT_EXITING_VEHICLE = defined @interface\AddOns\SpartanUI\libs\oUF\ouf.lua:46
UNIT_FACTION =
}
ThreatIndicator = {
}