Nameplate feature set build out
Wutname1 opened this issue ยท 6 comments
Done:
FlashStrobe on interruptible cast- Show/Hide Castbar
- Show/Hide level
- Show/Hide name
- Target indicator (Who your target is)
- Customize size
- Player power icons (Runes working right now, others are not)
- Threat glow
InProgress
- Indicate elite/Rare
Please leave a comment with any requests for features.
In order for us to use the SUI nameplates, they absolutley need the following:
-
Character nameplate (The main one under our toon.) Secondary resources. That will be Holy Power, for paladins, combo points for rogues and feral druids, Arcane Charges for Arcane Mages, Shards for Warlocks, etc, etc, etc.
-
For mob nameplates we will require that the palates show raid markers. (Skull, Cross, etc.)
Untill we have those two options enabled and integrated into the SUI nameplates, the nameplate option is uterrly unusable in a PvE scenario, regardless if it's a dungeon, or a raid or a island expedition.
Also, if these features will not be implemented (And, even if they will be, I think it will still be nice) the option of disabling them. I understand that for the moment that option of disabling SUI nameplates is closed for implementation, testing and feedback, but still.
You can disable it under modules. No feature will ever be introduced without being able to disable it under that screen.
Awesome.
Any plans for the other 2 features? (Secondary resources under the main nameplate and having target markers on them?
Wrong issue mentioned in commit this belongs here: b024ad3
So, any news on getting secondary resource indicators on the personal nameplate (The one under the character)? Like Soul Shards, Combo Points, Runes, Holy Power, Arcane Charges, Chi), also on the target markers (Skull, Cross, Diamond, Triangle, Circle, etc)