SpartanUI

SpartanUI

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Party frame bug + Quest module bug + Main and target frame

siberia60 opened this issue ยท 11 comments

commented

Hello,

I'm back. :D From 2 years ago.

I absolutley love Spartan UI and I want to keep using here.

Here is a couple of bugs I've encoutnered so far. (Beside those already reported.)

  1. Party frame.
    Party frames are sitting on top of eachother, in such a way that party frame 1 (Player) overlaps the name of Party Frame 2, that overlaps the name of Party Frame 3, etc.

  2. Quest Module.
    The "Hide in combat" function dosn't work. The quest objective tracker is still visible even if the settings are corectly done.

  3. Main target and target frame overlap with the map (in the middle). I've moved them, but thought you should know.

  4. I checked this on my paladin, but in the War artwork (The one that sets the Aura bar and char, options, guild, etc buttons on the top + bags) dosn't show all or any of the buttons.

  5. Zone ability / special ability button movers don't move the buttons. Even if I do drag them off the middle of the map, the buttons will apear still there.

commented

In addition to the party frames sitting on each other, buffs and debuffs don't show, When trying to set them in the interface, getting this error:

Message: ...face\AddOns\SpartanUI\modules\UnitFrames\Options-Options.lua:1880: attempt to index global 'filters' (a nil value)
Time: Thu Oct 15 12:11:23 2020
Count: 1
Stack: ...face\AddOns\SpartanUI\modules\UnitFrames\Options-Options.lua:1880: attempt to index global 'filters' (a nil value)
[string "@interface\AddOns\Bartender4\libs\AceConfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua"]:1144: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1117>
[string "@interface\AddOns\Bartender4\libs\AceConfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua"]:1648: in function FeedGroup' [string "@Interface\AddOns\Bartender4\libs\AceConfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua"]:1573: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1557> [string "=[C]"]: ? [string "@Interface\AddOns\Bartender4\libs\AceGUI-3.0\AceGUI-3.0.lua"]:72: in function <...ace\AddOns\Bartender4\libs\AceGUI-3.0\AceGUI-3.0.lua:70> [string "@Interface\AddOns\Bartender4\libs\AceGUI-3.0\AceGUI-3.0.lua"]:306: in function Fire'
[string "@interface\AddOns\Bartender4\libs\AceGUI-3.0\widgets\AceGUIContainer-TreeGroup.lua"]:526: in function Select' [string "@Interface\AddOns\Bartender4\libs\AceGUI-3.0\widgets\AceGUIContainer-TreeGroup.lua"]:534: in function SelectByValue'
[string "@interface\AddOns\Bartender4\libs\AceConfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua"]:1744: in function FeedGroup' [string "@Interface\AddOns\Bartender4\libs\AceConfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua"]:1573: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1557> [string "=[C]"]: ? [string "@Interface\AddOns\Bartender4\libs\AceGUI-3.0\AceGUI-3.0.lua"]:72: in function <...ace\AddOns\Bartender4\libs\AceGUI-3.0\AceGUI-3.0.lua:70> [string "@Interface\AddOns\Bartender4\libs\AceGUI-3.0\AceGUI-3.0.lua"]:306: in function Fire'
[string "@interface\AddOns\Bartender4\libs\AceGUI-3.0\widgets\AceGUIContainer-TabGroup.lua"]:156: in function `SelectTab'
[string "@interface\AddOns\Bartender4\libs\AceGUI-3.0\widgets\AceGUIContainer-TabGroup.lua"]:67: in function <...libs\AceGUI-3.0\widgets\AceGUIContainer-TabGroup.lua:64>

Locals:

SUI and Bartender are up to most current versions.

commented

In adition.

Chatbox dosn't remember settings. (Transparency and font size.)

commented

Message: ...face\AddOns\SpartanUI\modules\UnitFrames\Options-Options.lua:1880: attempt to index global 'filters' (a nil value)

The error will be fixed in 608 but buff settings are not finished yet. I am going to get the classic artwork in place so i stop getting as many messages first.

commented

Chatbox dosn't remember settings. (Transparency and font size.)

You need to change it in SUI settings not via blizzard.

commented

5. Zone ability / special ability button movers don't move the buttons. Even if I do drag them off the middle of the map, the buttons will apear still there.

"Old" bug should not be a issue since 604 (i think)

commented

I actually created an account to post this. lol.

He is referring to the Classic Artwork. The gray Player frame etc. NOT Classic wow vs. Retail.

Keep up the good work Wutname1. Can't wait!

commented
  • Quest Module.
    The "Hide in combat" function dosn't work. The quest objective tracker is still visible even if the settings are corectly done.

What are your settings exactly? Can you post a screenshot? I just set mine to all the time when in combat and it hid when i went to hit a training dummy.

commented

Don't need his complaining that is not contributing to anything other than filling my email and wasting my time.

commented

@siberia60 pleas let me know about the Quest Module stuff i commented about above. (Or anyone who can reproduce) ill be closing this in a day or 2 otherwise. You are always welcome to open a new issue with the above details.

commented

@siberia60 As far as the quest module is concerned, let me ask a quick question. Are you using any other quest addon? I use Dugi's Questing Essentials for other features other than quest tracker...along with a ton of other addons. I had same issue as you back when I first started using Dugi's, objective tracker not hiding in combat. Come to find out I had missed a couple settings in Dugi's, 1 of which was overriding the hide function. So, if you are using another quest addon it is possible they are conflicting.

commented

Hey.

Not using any other quest addons.

But the issue seems to be fixed, so it's all right.

If it reccurs, I'll let you know.