SpartanUI

SpartanUI

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[Request] White List for Talking Heads in the StopTalking module

Salmanius opened this issue ยท 0 comments

commented

Is your feature request related to a problem? Please describe.
When in warmode, there is an NPC named Ruffious that talking heads when a player is marked as a bounty or when a supply crate is dropping. As the StopTalking module mutes these, I miss them often. It would be nice to be able to set those callouts to still go off without being spammed by all the others. I believe there should be 2 of them. Ruffious bounty and Ruffious warcrate. I do not have examples of them but could get them later if needed.

What version of the game does your idea target?
Retail

Describe the solution you'd like
While a "warmode" checkbox would be nice, maintaining which are warmode and which arent might be tedious so I am ok with a simple list of names or IDs to whitelist and still hear.

Additional context
I do not currently have information on all the different talking heads but one example "speaker" is Ruffious. He seems to be the one in all zones. Ruffious id: 219260.