Stat Weights Classic

Stat Weights Classic

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1.13.5 is severely broken - totally unusable

alphabitnz opened this issue ยท 1 comments

commented

Example below from my shaman but I believe I had other classes seeing the same issue yesterday:


344x stat_weights_classic\stat_weights_classic.lua:8157: attempt to compare number with nil
stat_weights_classic\stat_weights_classic.lua:8157: in function <stat_weights_classic\stat_weights_classic.lua:7888>
stat_weights_classic\stat_weights_classic.lua:9395: in function <stat_weights_classic\stat_weights_classic.lua:9323>
stat_weights_classic\stat_weights_classic.lua:11042: in function <stat_weights_classic\stat_weights_classic.lua:11037>
stat_weights_classic\stat_weights_classic.lua:11057: in function <stat_weights_classic\stat_weights_classic.lua:11055>
stat_weights_classic\stat_weights_classic.lua:14282: in function <stat_weights_classic\stat_weights_classic.lua:14275>
[C]: ?

Locals:
loadout = <table> {
 ability_effect_mod = <table> {
 }
 stats = <table> {
 }
 spell_heal_mod = 0
 healing_power = 177
 is_dynamic_loadout = true
 mana_mod = 0
 talents_code = "55000155010215--5520030000501"
 dmg_mod = 0
 regen_while_casting = 0
 target_lvl = 41
 illumination = 0
 improved_immolate = 0
 target_buffs1 = 4294967295
 spell_heal_mod_base = 0
 ability_flat_add = <table> {
 }
 healing_crit = 0.068659
 target_debuffs = <table> {
 }
 ability_base_mod = <table> {
 }
 buffs1 = 4294967295
 name = "Default"
 spell_dmg_hit_by_school = <table> {
 }
 target_spell_dmg_taken = <table> {
 }
 natures_grace = 0
 target_buffs = <table> {
 }
 ability_hit = <table> {
 }
 has_target = false
 ability_crit = <table> {
 }
 ability_extra_ticks = <table> {
 }
 cost_mod = 0
 buffs = <table> {
 }
 mana = 3697
 target_type = ""
 use_dynamic_target_lvl = true
 target_friendly = false
 ability_sp = <table> {
 }
 extra_mana = 0
 ability_crit_mod = <table> {
 }
 ignite = 0
 num_set_pieces = <table> {
 }
 spell_crit_by_school = <table> {
 }
 ability_cast_mod = <table> {
 }
 spell_dmg_by_school = <table> {
 }
 master_of_elements = 0
 spiritual_guidance = 0
 improved_shadowbolt = 0
 target_mod_res_by_school = <table> {
 }
 spell_dmg_mod_by_school = <table> {
 }
 target_debuffs1 = 4294967295
 ability_cost_mod = <table> {
 }
 target_res_by_school = <table> {
 }
 stat_mod = <table> {
 }
 spell_crit_mod_by_school = <table> {
 }
 always_assume_buffs = false
 haste_mod = 0
 buffs2 = 4294967295
 mp5 = 0
 lvl = 60
}
new_loadout = <table> {
 ability_effect_mod = <table> {
 }
 stats = <table> {
 }
 spell_heal_mod = 0
 healing_power = 177
 is_dynamic_loadout = true
 mana_mod = 0
 talents_code = "55000155010215--5520030000501"
 dmg_mod = 0
 regen_while_casting = 0
 target_lvl = 41
 illumination = 0
 improved_immolate = 0
 target_buffs1 = 4294967295
 spell_heal_mod_base = 0
 ability_flat_add = <table> {
 }
 healing_crit = 0.068659
 target_debuffs = <table> {
 }
 ability_base_mod = <table> {
 }
 buffs1 = 4294967295
 name = "Default"
 spell_dmg_hit_by_school = <table> {
 }
 target_spell_dmg_taken = <table> {
 }
 natures_grace = 0
 target_buffs = <table> {
 }
 ability_hit = <table> {
 }
 has_target = false
 ability_crit = <table> {
 }
 ability_extra_ticks = <table> {
 }
 cost_mod = 0
 buffs = <table> {
 }
 mana = 3697
 target_type = ""
 use_dynamic_target_lvl = true
 target_friendly = false
 ability_sp = <table> {
 }
 extra_mana = 0
 ability_crit_mod = <table> {
 }
 ignite = 0
 num_set_pieces = <table> {
 }
 spell_crit_by_school = <table> {
 }
 ability_cast_mod = <table> {
 }
 spell_dmg_by_school = <table> {
 }
 master_of_elements = 0
 spiritual_guidance = 0
 improved_shadowbolt = 0
 target_mod_res_by_school = <table> {
 }
 spell_dmg_mod_by_school = <table> {
 }
 target_debuffs1 = 4294967295
 ability_cost_mod = <table> {
 }
 target_res_by_school = <table> {
 }
 stat_mod = <table> {
 }
 spell_crit_mod_by_school = <table> {
 }
 always_assume_buffs = false
 haste_mod = 0
 buffs2 = 4294967295
 mp5 = 0
 lvl = 60
}
relic = 23199
(*temporary) = nil
(*temporary) = 10
(*temporary) = "Lightning Bolt"
(*temporary) = 33
(*temporary) = "Lightning Bolt"
(*temporary) = "Lightning Bolt"
(*temporary) = "Lightning Bolt"
(*temporary) = nil
(*temporary) = 136048
(*temporary) = 500
(*temporary) = 0
(*temporary) = 36
(*temporary) = 403
(*temporary) = "attempt to compare number with nil"
set_bonuses = <table> {
 21372 = 10
 16837 = 3
 16838 = 3
 16839 = 3
 16840 = 3
 16841 = 3
 16842 = 3
 16843 = 3
 16844 = 3
 21398 = 9
 21399 = 9
 21400 = 9
 22857 = 6
 21376 = 10
 21375 = 10
 21374 = 10
 21373 = 10
 16943 = 4
 16944 = 4
 16945 = 4
 16946 = 4
 16947 = 4
 16948 = 4
 16949 = 4
 16950 = 4
 16573 = 7
 16574 = 7
 22887 = 6
 22876 = 6
 16577 = 7
 16578 = 7
 16579 = 7
 16580 = 7
 23259 = 6
 23260 = 6
 22867 = 6
}
class = "SHAMAN"
set_tiers = <table> {
 aq40 = 10
 pvp_2 = 7
 pve_2 = 4
 pve_0 = 1
 pvp_1 = 6
 pve_0_5 = 2
 pve_1 = 3
 aq20 = 9
 pve_3 = 5
 pve_2_5 = 8
}
localized_spell_name = <function> defined @stat_weights_classic\stat_weights_classic.lua:6324
commented

Should be fixed with a new update via curseforge.

Please reopen if I'm wrong :)