Storyline

Storyline

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Improve user experience for unhandled reward types

Ellypse opened this issue ยท 0 comments

commented

When a quests rewards something that is not handled by Storyline, currently it throws a lua error and the UI becomes unusable.

This situation could be improved by gracefully handling this case: display a message to the user in the rewards box that says this quest rewards are not handled by Storyline yet, and provide a button to open the default quest frame for this quest.