Core.lua Script Ran Too Long
joeymagz opened this issue ยท 4 comments
Receiving script ran too long errors after 7.2.5 during any instanced combat.
Reported by:
Joopeter during bg's
Reproduced the error myself inside of ToS.
Core.lua is fixed. Registry.lua is throwing errors still though.
I raid ToS again tomorrow night, if I don't receive any "script ran too long" errors, then I will close this.
Leaving warlock class hall give me this erro everytime.
Message: ...erface\AddOns\SVUI_!Core\libs_SVUI_Lib\Registry.lua:440: script ran too long
Time: 08/12/17 14:21:50
Count: 2
Stack: ...erface\AddOns\SVUI_!Core\libs_SVUI_Lib\Registry.lua:440: script ran too longInterface\SharedXML\SharedBasicControls.lua:204: in function `origErrorHandler'
...rface\AddOns\TradeSkillMaster\Debug\ErrorHandler.lua:317: in function <...rface\AddOns\TradeSkillMaster\Debug\ErrorHandler.lua:300>
[C]: ?
...erface\AddOns\SVUI_!Core\libs_SVUI_Lib\Registry.lua:440: in function <...erface\AddOns\SVUI_!Core\libs_SVUI_Lib\Registry.lua:436>
Locals: errorMessage = "...erface\AddOns\SVUI_!Core\libs_SVUI_Lib\Registry.lua:440: script ran too long"
DisplayMessageInternal = defined @interface\SharedXML\SharedBasicControls.lua:187
MESSAGE_TYPE_ERROR = 0