SuperVillain UI

SuperVillain UI

279k Downloads

LUA-Errors

Ayeunar opened this issue ยท 1 comments

commented

Hello there,

I'm new in this kind of Addons in WoW. I get three Lua-Errors and i don't know how to fix it.
And in my Chatbox i always got the guild message of the day.
I hope you can help me.

The first one is short.
I get it when i start the game or /reload.

Message: Frame SVUI_RaidToolMenu: Unknown script element OnClick Time: Sat Aug 4 11:17:00 2018 Count: 1

The second one happens when I complete a quest.

Message: ...libs\LibReputationData-1.0\LibReputationData-1.0.lua:203: table index is nil Time: Sat Aug 4 11:31:45 2018 Count: 1 Stack: ...libs\LibReputationData-1.0\LibReputationData-1.0.lua:203: table index is nil ...libs\LibReputationData-1.0\LibReputationData-1.0.lua:203: in function ?'
...libs\LibReputationData-1.0\LibReputationData-1.0.lua:31: in function <...libs\LibReputationData-1.0\LibReputationData-1.0.lua:31>

Locals: event = "COMBAT_TEXT_UPDATE"
type = "FACTION"
name = nil
amount = nil
(*temporary) =

{
}
(*temporary) = true
(*temporary) = nil
(*temporary) = "table index is nil"
reputationChanges =
{
}
TimerAfter = defined =[C]:-1
UpdateReputationChanges = defined @interface\AddOns\SVUI_!Core\libs\LibReputationData-1.0\LibReputationData-1.0.lua:143`

The third one is a bit larger.
When I use Blood Draining or Ritual of Summoning.

Message: ...AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:255: attempt to perform arithmetic on local 'endTime' (a boolean value) Time: Sat Aug 4 11:17:09 2018 Count: 1 Stack: ...AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:255: attempt to perform arithmetic on local 'endTime' (a boolean value) ...AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:255: in function ?'
Interface\AddOns\SVUI_UnitFrames\libs\oUF\events.lua:81: in function <Interface\AddOns\SVUI_UnitFrames\libs\oUF\events.lua:74>

Locals: self = SVUI_Player {
0 =
PortraitTexture = {
}
CombatFade = false
UNIT_SPELLCAST_CHANNEL_START = defined @interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:248
_mousetags =

{
}
Resting = {
}
UNIT_MAXHEALTH =
{
}
PLAYER_UPDATE_RESTING = defined @interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\resting.lua:22
RefreshClassBar = defined @interface\AddOns\SVUI_UnitFrames\class_resources\warlock.lua:83
Aggro = SVUI_PlayerThreatAlert {
}
UNIT_SPELLCAST_NOT_INTERRUPTIBLE = defined @interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:188
ActionPanel = {
}
alternativeUnit = "vehicle"
style = "SVUI_Player"
ClassBar = "WarlockShards"
InfoPanelRight = {
}
UNIT_EXITED_VEHICLE = defined @interface\AddOns\SVUI_UnitFrames\libs\oUF\ouf.lua:51
UNIT_CONNECTION =
{
}
Debuffs = SVUI_PlayerDebuffs {
}
UNIT_HEAL_PREDICTION = defined @interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\healprediction.lua:98
UpdateBackdrop = defined @interface\AddOns\SVUI
!Core\system\api.lua:498
Grip = SVUI_Player_MOVE {
}
UNIT_SPELLCAST_DELAYED = defined @interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:202
UNIT_SPELLCAST_STOP = defined @interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:222
UNIT_AURA = defined @interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\aura.lua:744
WarlockShards = {
}
Threat = {
}
HealPrediction =
{
}
MaxClassPower = 5
CHARACTER_POINTS_CHANGED = defined @interface\AddOns\SVUI_UnitFrames\libs\plugins\oUF_RaidDebuffs\oUF_RaidDebuffs.lua:142
___key = "player"
BackdropNeedsUpdate = true
InfoPanelLeft = {
}
Combat = {
}
__tags =
{
}
UNIT_ENTERED_VEHICLE = defined @interface\AddOns\SVUI_UnitFrames\libs\oUF\ouf.lua:51
UNIT_SPELLCAST_INTERRUPTIBLE = defined @interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:174
__HookFunc = true
UNIT_POWER_UPDATE =
{
}
UNIT_MODEL_CHANGED = defined @interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\portraits.lua:88
SetBackdropBorderColor = defined =[C]:-1
__elements =
{
}
StatusPanel = {
}
Panel = {
}
UNIT_PORTRAIT_UPDATE = defined @interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\portraits.lua:88
LossOfControl = {
}
Castbar = {
}
MediaUpdate = defined @interface\AddOns\SVUI_UnitFrames\SVUI_UnitFrames.lua:294
PLAYER_ENTERING_WORLD =
{
}
SetBackdrop = defined =[C]:-1
UNIT_THREAT_SITUATION_UPDATE = defined @interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\threat.lua:29
colors =
{
}
UNIT_HEALTH =
{
}
InfoPanelBG = {
}
RAID_TARGET_UPDATE = defined @interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\ricons.lua:27
Update = defined @interface\AddOns\SVUI_UnitFrames\frames.lua:178
UNIT_POWER_BAR_SHOW = defined @interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\power.lua:87
PortraitModel = {
}
PvPText = {
}
UNIT_SPELLCAST_CHANNEL_UPDATE = defined @interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:306
PLAYER_REGEN_DISABLED = defined @interface\Ad`

commented

edit: I've moved my comment here as it seems a more thorough issue report.