Lua error 3
klepp0906 opened this issue · 4 comments
3x SVUI_Tooltip\SVUI_Tooltip-1.3.7.lua:530: attempt to call method 'GetAttribute' (a nil value)
SVUI_Tooltip\SVUI_Tooltip-1.3.7.lua:530: in function <SVUI_Tooltip\SVUI_Tooltip.lua:524>
Locals:
self = GameTooltipStatusBar {
0 =
text = {
}
border = {
}
}
value = 17503
tooltip = GameTooltip {
0 =
SetHyperlink = defined =C:-1
SetGuildBankItem = defined =C:-1
Hide = defined =C:-1
comparing = false
SuperBorder = {
}
SetUnitDebuff = defined =C:-1
SetLootItem = defined =C:-1
SetQuestItem = defined =C:-1
SetRecipeReagentItem = defined =C:-1
InjectedDouble =
}
shoppingTooltips =
}
SetMerchantItem = defined =C:-1
SetQuestLogItem = defined =C:-1
SetTradeTargetItem = defined =C:-1
SetTradePlayerItem = defined =C:-1
SetSendMailItem = defined =C:-1
updateTooltip = 0.10199999511242
SetInventoryItem = defined =C:-1
SetInboxItem = defined =C:-1
SetLootRollItem = defined =C:-1
SetUnitAura = defined =C:-1
SetBuybackItem = defined =C:-1
SetAuctionSellItem = defined =C:-1
SetBagItem = defined =C:-1
needsReset = true
SetUnitBuff = defined =C:-1
SetBackdropColor = defined =C:-1
SetRecipeResultItem = defined =C:-1
SetAuctionItem = defined =C:-1
}
unit = nil
mFocus = {
0 =
messageInfo =
}
}
(_temporary) = nil
(_temporary) = {
0 =
messageInfo =
}
}
(_temporary) = "unit"
(_temporary) = "attempt to call method 'GetAttribute' (a nil value)"
BAR_TEXT = true
select = defined =C:-1
format = defined =C:-1
floor = defined =C:-1
TAPPED_COLOR =
b = 0.6
g = 0.6
r = 0.6
}
TruncateString = defined @SVUI_Tooltip\SVUI_Tooltip.lua:165
@klepp0906 What object in the world are you hovering your mouse over when this happens?
I didn't notice at the time and have yet to see it again (been busy this weekend ugh) but will try to be more attentive of said things and let ya know! Going to put in some hours today :)
Hit close instead of submit, sry!
On Oct 30, 2016, at 9:36 AM, Joe Vaughan [email protected] wrote:
@klepp0906 What object in the world are you hovering your mouse over when this happens?
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