Talent Tree Tweaks | Dragonflight

Talent Tree Tweaks | Dragonflight

2M Downloads

Error due to bad chinese translation

vortizzzz opened this issue · 1 comments

commented
5x TalentTreeTweaks/modules/scaleTalentFrame.lua:89: attempt to index field 'db' (a nil value)
[TalentTreeTweaks/modules/scaleTalentFrame.lua]:89: in function 'SetupHook'
[TalentTreeTweaks/modules/scaleTalentFrame.lua]:18: in function <TalentTreeTweaks/modules/scaleTalentFrame.lua:17>
[C]: in function 'securecallfunction'
[TalentTreeTweaks/SharedUtil.lua]:155: in function 'RunOnLoadCallbacks'
[TalentTreeTweaks/SharedUtil.lua]:77: in function <TalentTreeTweaks/SharedUtil.lua:73>
[C]: ?
[C]: ?
[C]: ?
[C]: in function 'pcall'
[OPie/Libs/ActionBook/Handlers.lua]:1600: in function <OPie/Libs/ActionBook/Handlers.lua:1599>
[C]: ?
[OPie/Libs/Evie.lua]:37: in function <OPie/Libs/Evie.lua:32>

Locals:
self = <table> {
 modules = <table> {
 }
 defaultModuleLibraries = <table> {
 }
 name = "TalentTreeTweaks_ScaleTalentFrame"
 orderedModules = <table> {
 }
 baseName = "TalentTreeTweaks"
 enabledState = true
 hooks = <table> {
 }
 moduleName = "ScaleTalentFrame"
 defaultModuleState = true
}
addon = 2
settingKey = "scale"
frame = PlayerSpellsFrame {
 tabSystem = Frame {
 }
 Center = Texture {
 }
 internalTabTracker = <table> {
 }
 RightEdge = Texture {
 }
 LeftEdge = Texture {
 }
 BottomEdge = Texture {
 }
 frameTabsToTabID = <table> {
 }
 TitleContainer = Frame {
 }
 BottomLeftCorner = Texture {
 }
 TopRightCorner = Texture {
 }
 TopLeftCorner = Texture {
 }
 TabSystem = Frame {
 }
 PixelSnapDisabled = true
 backdropInfo = <table> {
 }
 Bg = PlayerSpellsFrameBg {
 }
 TopEdge = Texture {
 }
 MaxMinButtonFrame = Frame {
 }
 TalentsFrame = Frame {
 }
 SpecFrame = Frame {
 }
 BottomRightCorner = Texture {
 }
 talentTabID = 2
 template = "Transparent"
 minimizedOnNextShow = false
 manualMinimizeEnabled = false
 maximizedWidth = "1618"
 specTabID = 1
 MaximizeMinimizeButton = Frame {
 }
 SpellBookFrame = Frame {
 }
 TopTileStreaks = Texture {
 }
 NineSlice = Frame {
 }
 isMinimizingEnabled = true
 PortraitContainer = Frame {
 }
 spellBookTabID = 3
 CloseButton = PlayerSpellsFrameCloseButton {
 }
 layoutType = "PortraitFrameTemplate"
 minimizedWidth = "809"
}
buttonsParent = Frame {
}
(*temporary) = nil
(*temporary) = <table> {
 LibTalentTree = <table> {
 }
 debug = false
 classMap = <table> {
 }
 specToClassMap = <table> {
 }
 addonLoadedRegistry = <table> {
 }
 RightClickAtlasMarkup = "|A:NPE_RightClick:18:18:0:0|a"
 configIDLookup = <table> {
 }
 LeftClickAtlasMarkup = "|A:NPE_LeftClick:18:18:0:0|a"
 dialogName = "TalentTreeTweaksCopyTextDialog"
 PlayerKey = "Vorlizia-日落沼澤"
 classTalentUILoadCallbacks = <table> {
 }
}
(*temporary) = Frame {
 HeroTalentsContainer = Frame {
 }
 commitFlashAnims = <table> {
 }
 leftPadding = 0
 buttonSize = 40
 disabledOverlayAlpha = 0.300000
 treeIsDirty = true
 LoadSystem = Frame {
 }
 BlackBG = Texture {
 }
 configurationInfo = <table> {
 }
 FxModelScene = ModelScene {
 }
 talentTreeID = 872
 AirParticlesClose = Texture {
 }
 enableCommitCastBar = true
 AnimationHolder = Frame {
 }
 basePanOffsetX = 19
 OverlayBackgroundRight = Texture {
 }
 Clouds1 = Texture {
 }
 ActivationClassFx4 = Texture {
 }
 definitionInfoCache = <table> {
 }
 ButtonsParent = Frame {
 }
 bitWidthHeaderVersion = 8
 enableCommitSpinner = true
 CommitSpinner = Frame {
 }
 nodeInfoCache = <table> {
 }
 Textures = <table> {
 }
 rightPadding = 0
 maximumCommitTime = 6
 heroSpecSelectionDialog = HeroTalentsSelectionDialog {
 }
 ActivationExpandFx = Texture {
 }
 SearchBox = EditBox {
 }
 TalentTreeTweaks_LinkToChatButton = Button {
 }
 variablesLoaded = true
 isInspecting = false
 searchController = <table> {
 }
 configID = 670773
 configIDToName = <table> {
 }
 Event = <table> {
 }
 configIDs = <table> {
 }
 WarmodeButton = Button {
 }
 entryInfoCache = <table> {
 }
 panOffsetX = 0
 dirtySubTreeIDSet = <table> {
 }
 subTreeInfoCache = <table> {
 }
 enableCommitEndFlash = true
 condInfoCache = <table> {
 }
 dirtyNodeIDSet = <table> {
 }
 panOffsetY = 0
 basePanOffsetY = -1
 dirtyDefinitionIDSet = <table> {
 }
 buttonsWithDirtyEdges = <table> {
 }
 nodeIDToButton = <table> {
 }
 gatePool = <table> {
 }
 SearchPreviewContainer = Frame {
 }
 ActivationClassFx2 = Texture {
 }
 talentButtonCollection = <table> {
 }
 callbackTables = <table> {
 }
 areClassTalentCommitCompleteVisualsActive = false
 initialBasePanOffsetY = -30
 initialBasePanOffsetX = 49
 backgroundAnims = <table> {
 }
 PvPTalentList = Frame {
 }
 PvPTalentSlotTray = Frame {
 }
 areBaseCommitVisualsActive = false
 UndoButton = Button {
 }
 ResetButton = Button {
 }
 InspectCopyButton = Button {
 }
 bottomPadding = 82
 edgePool = <table> {
 }
 SpecCurrencyDisplay = Frame {
 }
 ClassCurrencyDisplay = Frame {
 }
 FullMask = MaskTexture {
 }
 ActivationTitansFX = Texture {
 }
 ActivationClassFx3 = Texture {
 }
 talentDislayFramePool = <table> {
 }
 ActivationCl

6x ...s/TalentTreeTweaks/modules/respecButtonsInTreeUI.lua:111: attempt to index field 'db' (a nil value)
[TalentTreeTweaks/modules/respecButtonsInTreeUI.lua]:111: in function 'OnEvent'
[TalentTreeTweaks/modules/respecButtonsInTreeUI.lua]:134: in function 'MakeRespecButton'
[TalentTreeTweaks/modules/respecButtonsInTreeUI.lua]:62: in function 'SetupHook'
[TalentTreeTweaks/modules/respecButtonsInTreeUI.lua]:13: in function <...s/TalentTreeTweaks/modules/respecButtonsInTreeUI.lua:12>
[C]: in function 'securecallfunction'
[TalentTreeTweaks/SharedUtil.lua]:155: in function 'RunOnLoadCallbacks'
[TalentTreeTweaks/SharedUtil.lua]:77: in function <TalentTreeTweaks/SharedUtil.lua:73>
[C]: ?
[C]: ?
[C]: ?
[C]: in function 'pcall'
[OPie/Libs/ActionBook/Handlers.lua]:1600: in function <OPie/Libs/ActionBook/Handlers.lua:1599>
[C]: ?
[OPie/Libs/Evie.lua]:37: in function <OPie/Libs/Evie.lua:32>

Locals:
self = Button {
 Right = Texture {
 }
 Left = Texture {
 }
 name = "破滅"
 Controller = Frame {
 }
 Text = PlayerSpellsFrameText {
 }
 Middle = Texture {
 }
 fitTextCanWidthDecrease = true
 fitTextWidthPadding = 40
}
specIndex = 1
(*temporary) = Button {
 Right = Texture {
 }
 Left = Texture {
 }
 name = "破滅"
 Controller = Frame {
 }
 Text = PlayerSpellsFrameText {
 }
 Middle = Texture {
 }
 fitTextCanWidthDecrease = true
 fitTextWidthPadding = 40
}
(*temporary) = nil
(*temporary) = "attempt to index field 'db' (a nil value)"
Module = <table> {
 modules = <table> {
 }
 defaultModuleLibraries = <table> {
 }
 name = "TalentTreeTweaks_RespecButtons"
 respecButtonContainer = Frame {
 }
 orderedModules = <table> {
 }
 baseName = "TalentTreeTweaks"
 defaultModuleState = true
 enabledState = true
 hooks = <table> {
 }
 moduleName = "RespecButtons"
}

5x ...alentTreeTweaks/modules/importIntoCurrentLoadout.lua:96: attempt to index field 'db' (a nil value)
[TalentTreeTweaks/modules/importIntoCurrentLoadout.lua]:96: in function 'SetupHook'
[TalentTreeTweaks/modules/importIntoCurrentLoadout.lua]:28: in function <...alentTreeTweaks/modules/importIntoCurrentLoadout.lua:27>
[C]: in function 'securecallfunction'
[TalentTreeTweaks/SharedUtil.lua]:155: in function 'RunOnLoadCallbacks'
[TalentTreeTweaks/SharedUtil.lua]:77: in function <TalentTreeTweaks/SharedUtil.lua:73>
[C]: ?
[C]: ?
[C]: ?
[C]: in function 'pcall'
[OPie/Libs/ActionBook/Handlers.lua]:1600: in function <OPie/Libs/ActionBook/Handlers.lua:1599>
[C]: ?
[OPie/Libs/Evie.lua]:37: in function <OPie/Libs/Evie.lua:32>

Locals:
self = <table> {
 modules = <table> {
 }
 defaultModuleLibraries = <table> {
 }
 checkbox = CheckButton {
 }
 name = "TalentTreeTweaks_ImportIntoCurrentLoadout"
 orderedModules = <table> {
 }
 acceptButton = Button {
 }
 baseName = "TalentTreeTweaks"
 hooks = <table> {
 }
 enabledState = true
 moduleName = "ImportIntoCurrentLoadout"
 defaultModuleState = true
}
dialog = ClassTalentLoadoutImportDialog {
 titleText = "匯入配置"
 ImportControl = Frame {
 }
 Border = Frame {
 }
 ContentArea = Frame {
 }
 AcceptButton = Button {
 }
 backdrop = Frame {
 }
 TalentTreeTweaks_AcceptButton = Button {
 }
 TalentTreeTweaks_ImportIntoCurrentCheckbox = CheckButton {
 }
 Title = FontString {
 }
 exclusive = true
 CancelButton = Button {
 }
 NameControl = Frame {
 }
}
(*temporary) = CheckButton {
 Text = ClassTalentLoadoutImportDialogText {
 }
 text = FontString {
 }
}
(*temporary) = nil
(*temporary) = "attempt to index field 'db' (a nil value)"

5x TalentTreeTweaks/modules/miscFixes.lua:85: attempt to index field 'db' (a nil value)
[TalentTreeTweaks/modules/miscFixes.lua]:85: in function 'SetupHook'
[TalentTreeTweaks/modules/miscFixes.lua]:16: in function <TalentTreeTweaks/modules/miscFixes.lua:15>
[C]: in function 'securecallfunction'
[TalentTreeTweaks/SharedUtil.lua]:155: in function 'RunOnLoadCallbacks'
[TalentTreeTweaks/SharedUtil.lua]:77: in function <TalentTreeTweaks/SharedUtil.lua:73>
[C]: ?
[C]: ?
[C]: ?
[C]: in function 'pcall'
[OPie/Libs/ActionBook/Handlers.lua]:1600: in function <OPie/Libs/ActionBook/Handlers.lua:1599>
[C]: ?
[OPie/Libs/Evie.lua]:37: in function <OPie/Libs/Evie.lua:32>

Locals:
self = <table> {
 modules = <table> {
 }
 defaultModuleLibraries = <table> {
 }
 name = "TalentTreeTweaks_MiscFixes"
 orderedModules = <table> {
 }
 baseName = "TalentTreeTweaks"
 enabledState = true
 hooks = <table> {
 }
 moduleName = "MiscFixes"
 defaultModuleState = true
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field 'db' (a nil value)"

35x ...entTreeTweaks/modules/autoPurchaseGenericTalents.lua:270: invalid option in `format'
[ElvUI_Libraries/Core/Ace3/AceAddon-3.0-13/AceAddon-3.0.lua]:494: in function 'InitializeAddon'
[ElvUI_Libraries/Core/Ace3/AceAddon-3.0-13/AceAddon-3.0.lua]:619: in function <...UI_Libraries/Core/Ace3/AceAddon-3.0/AceAddon-3.0.lua:611>

Locals:
self = <table> {
 initializequeue = <table> {
 }
 statuses = <table> {
 }
 embeds = <table> {
 }
 frame = AceAddon30Frame {
 }
 addons = <table> {
 }
 enablequeue = <table> {
 }
}
addon = <table> {
 modules = <table> {
 }
 defaultModuleLibraries = <table> {
 }
 options = <table> {
 }
 version = "v1.12.46"
 name = "TalentTreeTweaks"
 db = <table> {
 }
 orderedModules = <table> {
 }
 baseName = "TalentTreeTweaks"
 hooks = <table> {
 }
 enabledState = true
 defaultModuleState = true
}
commented

Seems someone messed up with a chinese translation, should be fixed with next release