[CF 1235] "Last Ability Used" detects different Spell IDs if they have the same name
tmw-issue-import opened this issue ยท 2 comments
What steps will reproduce the problem?
If I set the condition Last Ability Used to detect Spell ID:26573 (Consecrate), it also triggers if it detects Spell ID:81297 (The Consecrate damage ticks that affect mobs).
This behaviour happens with all spells where the Spell triggered by a button push has the same name as the Spell that does damage to the mob. Another example is Blessed Hammer. The button push triggers Spell ID:204019 but the Spell that damages enemies is Spell:204301.
What do you expect to happen?
If I set Last Ability Used to detect Spell ID:26573 (Consecrate), it will NOT detect Spell ID:81297 (The Consecrate damage ticks that affect mobs)
What happens instead?
When I set Last Ability Used to detect Spell ID:26573 (Consecrate), it will DOES detect Spell ID:81297 (The Consecrate damage ticks that affect mobs)
What version of TellMeWhen are you using? ("The latest" is not a version)
8.0.3
Do you have an error log of what happened?
No.
Please provide any additional information below (including any export strings if applicable; see above.)
Posted by CurseForge user HawkBat85 | Imported from CurseForge issue #1235 | Raw
Attachment Added: Export_String.txt
Export_String.txt
<p>Profile Export String</p>
Posted by CurseForge user HawkBat85
It was screwed up in more ways than one. Fixed in the latest alpha.
Posted by CurseForge user Cybeloras