TellMeWhen

TellMeWhen

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[CF 1307] Ignite damage

tmw-issue-import opened this issue ยท 3 comments

commented

What steps will reproduce the problem?
1.  Create debuff icon that shows first non-zero variable for ignite
2.  Hit stuff
3.  Compare TMW icon and unitframe debuff/scrolling combat text/combat log numbers and see the difference

What do you expect to happen? What happens instead?

Not sure if i should use some shenanigans to get correct ignite value, my icon works fine otherwise but it seems to constantly miss 15%ish from real damage value, see the screenshot for few example ignites.

What version of TellMeWhen are you using? ("The latest" is not a version)

8.1.2

Do you have an error log of what happened?

No.

Please provide any additional information below (including any export strings if applicable; see above.)

^1^T^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SShowTTText^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1KikKDPPJ3Cr ^STexts^T ^N1^S[Stacks:Hide(0)] ^t^t^t^SOnlyMine^B ^SEnabled^B ^SName^SIgnite ^t^N81209^S~`~| ^Sicon^^

^1 ^T^N1^T ^SOutline^SOUTLINE ^SStringName^SNumber ^SConstrainWidth^b ^t^SGUID^STMW:textlayout:1KikKDPPJ3Cr ^SName^SCenter~`Number~`3~`pienempi ^t^N81209^S~`~| ^Stextlayout^STMW:textlayout:1KikKDPPJ3Cr ^^


Posted by CurseForge user zonzei | Imported from CurseForge issue #1307 | Raw

commented

Attachment Added: ignite.jpg

ignite.jpg



Posted by CurseForge user zonzei

commented

Works fine for me - just tested for a few minutes and never saw an inconsistency.

If the number is always off by some known percentage, then just multiply the stacks value icon in the icon's text displays by the factor needed to get it correct.


Posted by CurseForge user Cybeloras

commented

@Cybeloras: Go

Do you have any points on Everburning consumption trait on your artifact? I just did some math and realized that the missing portion could easily be explained by my 16% ignite damage trait (3/3 +relic bonus)

Why or how unitframe tooltip knows the real value and TMW doesn't I have no idea but could be something you want to look at.

[Round(1.16 * Stacks)] seems to get me right value (with some trial and error on "Round" placement).


Posted by CurseForge user zonzei