[CF 1340] Error Report: Game freeze on loading screen
tmw-issue-import opened this issue ยท 1 comments
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What steps will reproduce the problem?
1. Generate loading screen
2. While in loading screen, get disconnected
3. Force quit WoW
4. Re-launch WoW
5. Log in to same character
6. Receive error message upon login
What do you expect to happen? What happens instead?
The game to not lock up upon receiving a loading screen.
The game locks up while in a loading screen.
What version of TellMeWhen are you using? ("The latest" is not a version)
v8.2.2
Do you have an error log of what happened?
[08:07] 1x WTF\Account\DANIELPRUETT\SavedVariables\TellMeWhen_Options-8.2.2.lua:38016: '}' expected (to close '{' at line 74) near '<eof>'
[C]: ?
TellMeWhen\TellMeWhen-8.2.2.lua:3101: in function `LoadOptions'
TellMeWhen\TellMeWhen-8.2.2.lua:2775: in function <TellMeWhen\TellMeWhen.lua:2772>
TellMeWhen\TellMeWhen-8.2.2.lua:666: in function <TellMeWhen\TellMeWhen.lua:665>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
TellMeWhen\TellMeWhen-8.2.2.lua:800: in function `Fire'
TellMeWhen\TellMeWhen-8.2.2.lua:2643: in function `UpdateNormally'
TellMeWhen\TellMeWhen-8.2.2.lua:2786: in function `Update'
TellMeWhen\TellMeWhen-8.2.2.lua:1161: in function `?'
...ibraries\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:145: in function <...ibraries\CallbackHandler-1.0\CallbackHandler-1.0.lua:145>
[string "safecall Dispatcher[1]"]:4: in function <[string "safecall Dispatcher[1]"]:4>
[C]: ?
[string "safecall Dispatcher[1]"]:13: in function `?'
...ibraries\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:90: in function `Fire'
ElvUI\Libraries\AceEvent-3.0\AceEvent-3.0-3.lua:120: in function <ElvUI\Libraries\AceEvent-3.0\AceEvent-3.0.lua:119>
Locals:
(*temporary) = "TellMeWhen_Options"
Please provide any additional information below (including any export strings if applicable; see above.)
I am using ElvUI which may be the actual problem, but most of the bug report deals with a TMW error.
Posted by CurseForge user Solidsnot | Imported from CurseForge issue #1340 | Raw
Already responded to this ticket on the old site, but data was lost in the migration.
Edited Nov 26, 2016
Posted by CurseForge user Cybeloras