TellMeWhen

TellMeWhen

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[CF 1371] Suggestions

tmw-issue-import opened this issue ยท 1 comments

commented

Couple of suggestions

- Add icon conditions for stunnable and cc-able targets, so I can show for example,  sap only when target is sappable. 

-  add icon conditions for item looted depending on quality, for example i'd like to add a sound notification when I receive legendary or epic loot.


Posted by CurseForge user Medapaws | Imported from CurseForge issue #1371 | Raw

commented
  1. Not possible without compiling a list of every single NPC in the game and manually determining what each one is susceptible to.
  2. Conditions check the state of current, measurable attributes about the world around you. Looting is an instantaneous event, and has no state. Even if conditions were a good fit to check this, I wouldn't do it, because the request is outside the scope of TMW.

Edited Feb 11, 2017

Posted by CurseForge user Cybeloras