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[CF 1372] Guardian Icon - Warlock Implosion

tmw-issue-import opened this issue ยท 1 comments

commented

The timers continue to run when 'Implosion' is used to suicide the imps. They don't trigger 'UNIT_DIED' so by adding 'SPELL_INSTAKILL' to line 258 (guardian.lua) solves the problem of the timers not vanishing.

 

From: 

	elseif event == "UNIT_DIED"

 To:

	elseif event == "UNIT_DIED" or event == "SPELL_INSTAKILL" then

 solves the problem for me.

 

Not sure if anyone could use that event for 'Combat Event' icon but maybe add 'SPELL_INSTAKILL' to that as an 'Event to Check'?


Posted by CurseForge user Torchler | Imported from CurseForge issue #1372 | Raw

commented

Thanks, I'll do that.

 

Combat Event icons already have SPELL_INSTAKILL, labeled "Instant Kill" under the Misc. submenu.


Edited Feb 11, 2017

Posted by CurseForge user Cybeloras