[CF 1372] Guardian Icon - Warlock Implosion
tmw-issue-import opened this issue ยท 1 comments
The timers continue to run when 'Implosion' is used to suicide the imps. They don't trigger 'UNIT_DIED' so by adding 'SPELL_INSTAKILL' to line 258 (guardian.lua) solves the problem of the timers not vanishing.
From:
elseif event == "UNIT_DIED"
To:
elseif event == "UNIT_DIED" or event == "SPELL_INSTAKILL" then
solves the problem for me.
Not sure if anyone could use that event for 'Combat Event' icon but maybe add 'SPELL_INSTAKILL' to that as an 'Event to Check'?
Posted by CurseForge user Torchler | Imported from CurseForge issue #1372 | Raw
Thanks, I'll do that.
Combat Event icons already have SPELL_INSTAKILL, labeled "Instant Kill" under the Misc. submenu.
Edited Feb 11, 2017
Posted by CurseForge user Cybeloras