[CF 1421] Feature Request: Condition --> incoming damage (physical vs magic)
tmw-issue-import opened this issue ยท 2 comments
Is there a way to differentiate between incoming damage (physical vs magic) as condition?
Posted by CurseForge user joselito246 | Imported from CurseForge issue #1421 | Raw
Don't know what this means. Conditions are a way to check the current state of things. "Incoming damage" is an event, not a state.
Posted by CurseForge user Cybeloras
Yeah e.g. if unit player is taking over xx % magical damage flash Anti-Magic Shield.
So events are not possible?
(sorry if I'm wasting your time.)
Posted by CurseForge user joselito246