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[CF 1454] missing debuff doesn't work properly for me.

tmw-issue-import opened this issue ยท 4 comments

commented

I'm havint this issue, for quiet a long time (years?).
I can't get it working for the life of me. Tried for my Druid, now trying for my Rogue, doesn't work.

Very very simple process:
Choose new icon type: missing debuff (tried also buff/debuff).
Spells to watch: Rupture; Garrote; Toxic Blade
What to watch: target
Debuff
Only cast by me
I check Duration requirement: 0.01
Then I get additional opacity and color bar so it looks like this:
Duration < 1 : 100%
I'm not sure about this one, tried both 0% and 100% for Any Present
All absent: 100%

Thats all I've dont.
And when Rupture is used, then it just stays hidden, no matter what in a combat afterwards.
Disclaimer: I want it simple, I don't want to create stack of separate icons and then pull them in one by one with additional conditions, I don't want to slow down my interface.
I just want one simple debuff button that shows the missing dots on my enemy in the above order.
Can someone help pelase?


Posted by CurseForge user H0PE | Imported from CurseForge issue #1454 | Raw

commented

I'm really curious now if this is a bug, or I have to implement some additional changes please?

 


Posted by CurseForge user H0PE

commented

My question is valid since years. Can I get finaly some answers please?


Posted by CurseForge user H0PE

commented

I see you had a reply on my previous post:

"quote:

If you read the tooltip, you'll find out that that's not what the Missing Buffs/Debuffs icon type is for.

 

If there's lots of debuffs that you care about, and each one has individual significance (i.e. its not a case where they are all the same effect and you  just need one of them), then you need a different icon for each one. You can then combine them into a meta icon if you desire them to all be displayed in one spot."

 

Sorry but your logic is incorrect. The mechanic should be exactly the same as making spells available. You just want to basically check for spell appliance in order, there is no difference, especially because the missing debuff allows me to add more than one spell. Then what is the reason for this?

 

So once again, I want to make sure that the debuff is applied to the target. If any of them from the list [spell a;spell b; spell c] is missing, then I want to see that particular spell that gives that missing debuff...

Hence it called missing debuff no?

 

Please make this happen this is a completely logical and valid request, it works in other addons that are out of date and wont work anymore, that is the reason why im using tellmewhen, which is great, but then again your logic on the missing debuffs and the list on them is not really correct.

 

Please fix this.


Posted by CurseForge user H0PE

commented

I told you exactly how to accomplish what you're asking for, and your reaction was to get indignant that I didn't instead change the addon for every single user and break all their existing icons in order to fulfill your single request?


Posted by CurseForge user Cybeloras