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[CF 1533] [Hunter survival] wildfire infusion

tmw-issue-import opened this issue ยท 4 comments

commented

Hello :)

 

I would like to create 1 icon that will show if I can use my bomb. with the talent "wildfire infusion" (Survival Hunter).

The problem is if I create a "normal" cooldown triggered icon it always shows that the spell is ready even if the cooldown is still ticking...

 

Does anyone know a solution to this problem?

 

Thanks for your time :)


Posted by CurseForge user user_454347 | Imported from CurseForge issue #1533 | Raw

commented

Post the export string of the icon


Posted by CurseForge user Cybeloras

commented

Here's the export string of the 2 groups:

^1^T^SGUID^STMW:group:1RLvv7WgWER2 ^SRole^N1 ^SControlled^B ^SEnabledSpecs^T ^N254^b ^N253^b ^t^SOnlyInCombat^B ^SPoint^T ^Sy^F-7177594726252544 ^f-47^Sx ^F-9006512059973655^f-52 ^t^SColumns^N1 ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1RLw1Y6ZGcSR ^N2^STMW:icon:1RLw1Y6ciAaU ^N3^STMW:icon:1RLw1Y6fss5a ^N4^STMW:icon:1RLw1Y6iunHM ^t^SName^S270332;~`270339;~`271045;~`259495 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N2^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N3^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N4^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^t^N85102^S~`~| ^Sgroup^N24 ^^

 and

^1^T^SScale^N1 ^SShrinkGroup^B ^SPoint^T ^Sy^F-8303451683422215 ^f-47^Sx ^F7318362279378944^f-44 ^t^SSortPriorities^T ^N1^T ^SMethod^Sshown ^SOrder^N-1 ^t^t^SIcons^T ^N1^T ^SShowTimer^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^SLauffeuerinfusion ^t^Sn^N1 ^t^SName^S270332 ^SShowTimerText^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^t^N2^T ^SShowTimer^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^SLauffeuerinfusion ^t^Sn^N1 ^t^SName^S270339 ^SGUID^STMW:icon:1RLw1Y6ciAaU ^SShowTimerText^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^t^N3^T ^SShowTimer^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^SLauffeuerinfusion ^t^Sn^N1 ^t^SShowTimerText^B ^SGUID^STMW:icon:1RLw1Y6fss5a ^SName^S271045 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^t^N4^T ^SShowTimer^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SLevel^N1 ^SName^SLauffeuerinfusion ^t^Sn^N1 ^t^SShowTimerText^B ^SGUID^STMW:icon:1RLw1Y6iunHM ^SName^S259495 ^SEnabled^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^t^t^SGUID^STMW:group:1RLw1Y8feL9S ^t^N85102^S~`~| ^Sgroup^N25 ^^

 The first group is just a meta icon to bundle my mess of icons for the bombs :D, the second group "should" show me just 1 bomb at the meta icon at the time but it doesn't work...


Edited Jul 25, 2018

Posted by CurseForge user user_454347

commented

Works just fine for me. However, you're really overthinking how you set this up. Just create one icon that tracks "Wildfire Bomb"/259495 - that's it. 

 

^1^T^SShowTimer^B ^SType^Scooldown ^SName^S259495 ^SShowTimerText^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.5 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N85203^S~`~| ^Sicon^^


Posted by CurseForge user Cybeloras

commented

Thank you very much :)

 

 

Also I hate myself for spending 2 hours only to overthink this problem  ...


Edited Jul 30, 2018

Posted by CurseForge user user_454347