TellMeWhen

TellMeWhen

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[CF 1641] Combat Event: Spell Cast Start

tmw-issue-import opened this issue ยท 5 comments

commented

Hi, this setup https://imgur.com/a/yZ8ciDt won't activate the icon when CC is being cast, any idea as to why?

 

Combat Event  is "Casts > Spell Cast Start", as I want an icon to show when enemy is casting a CC.


Posted by CurseForge user 2metragluposti | Imported from CurseForge issue #1641 | Raw

commented

Works fine for me when testing with Polymorph.

 

You're using the CrowdControl equivalency, which is intended for buffs/debuffs. It doesn't necessarily have any correlation with spellIDs for the actual spell casts.


Posted by CurseForge user Cybeloras

commented

 I'll check it ASAP, please bear with me. Can I use generic names like Hex; Polymorph; Cyclone; etc?


Edited Jan 1, 2019

Posted by CurseForge user 2metragluposti

commented

Yes, that is what I would recommend.


Posted by CurseForge user Cybeloras

commented

Seems this works: https://imgur.com/a/Zg2wsnO

 

Could you tell how much does this strain the CPU?


Posted by CurseForge user 2metragluposti

commented

Its going to be almost completely negligible. Combat Event is probably the least CPU-hungry icon type in TMW.


Posted by CurseForge user Cybeloras