[Bug] Incorrect unit spec for party members
XizhiXu opened this issue ยท 2 comments
**What version of TellMeWhen are you using? **
v8.6.0
What steps will reproduce the problem?
I want to track some major cooldowns for the party. To save room, I set them to show only under some spec, especially for those multi-role classes. But it doesn't show after config.
So I did some test:
- In a party
- Add a spec-specific unit cooldown (say Ice Barrier for Forest Mage) watch for the 1st member
- Add a condition to show it only under a certain spec
- Didn't show if matched
Actually, I've tried all mage specs entirely. It didn't work.
Then I added all possible specs to that condition. Still, didn't work.
It finally appears when I stumbled on negate-selecting the condition.
That's pretty weird. Does that effectively mean it detects a spec that doesn't belong to existing ones?
What do you expect to happen? What happens instead?
Show it if the spec is right
Screenshots and Export Strings
^1^T^SUnit^Sparty~1 ^SType^Sunitcooldown ^SName^S11426:~
25 ^SConditions^T ^N1^T ^SType^SUNITSPEC ^SUnit^Sparty~1 ^SBitFlags^T ^N64^B ^N63^B ^N62^B ^t^t^Sn^N1 ^t^SEnabled^B ^t^N86006^S~
~| ^Sicon^^
Additional Info
So that's a 0 right?
Working as described:
TellMeWhen/Localization/TellMeWhen-enUS.lua
Lines 1384 to 1391 in 8553cff