[Bug] Cloning notifications does not clone some condition settings
LucianDK opened this issue ยท 0 comments
**What version of TellMeWhen are you using? **
9.02
What steps will reproduce the problem?
- Have an icon with a notification that have a while condition passing, or condition pasing, and having the condition of unit classification of like worldboss for the chosen notification to pass, like activation border.
- Clone the nofication. and none of the unit classifications got cloned and you have to manually readd them.
^1^T^SType^Scooldown ^SShowTimerText^B ^SName^SShadow~`Word:~`Death ^SConditions^T ^N1^T ^SType^SALIVE ^SUnit^Starget ^SPrtsBefore^N2 ^t^N2^T ^SType^SREACT ^SPrtsAfter^N1 ^SUnit^Starget ^SLevel^N1 ^t^N3^T ^SType^SCOMBAT ^SPrtsBefore^N1 ^SAndOr^SOR ^t^N4^T ^SType^SMOUNTED ^SPrtsAfter^N2 ^SLevel^N1 ^t^Sn^N4 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^SShadow~`Word:~`Death ^t^N2^T ^SType^SHEALTH ^SOperator^S<= ^SUnit^Starget ^SLevel^N20 ^t^N3^T ^SType^SCLASSIFICATION2 ^SChecked^B ^SUnit^Starget ^SBitFlags^T ^Selite^B ^Sworldboss^B ^Srareelite^B ^Srare^B ^t^t^Sn^N3 ^t^t^N2^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^SShadow~`Word:~`Death ^t^N2^T ^SType^SHEALTH ^SOperator^S<= ^SUnit^Starget ^SLevel^N20 ^t^N3^T ^SType^SCLASSIFICATION2 ^SChecked^B ^SUnit^Starget ^SBitFlags^T ^t^t^Sn^N3 ^t^t^Sn^N2 ^t^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^SRangeCheck^B ^SManaCheck^B ^SEnabled^B ^t^N90201^S~`~| ^Sicon^^